Topic: [TOOL] StaTee - live statistics for teeworlds
StaTee 0.2.0 are mysql-based live-stats for teeworlds. Please help to improve it by suggesting things you miss.
This tool should be especially good for clanwars because you can view the game-results, after playing, on the homepage in the special clan-view.
***Features***
* Support for more than one servers.
* Homepage with statistics that have no refreshtime.
* The homepage is also a Content Management System, so you can add your own content and make a clan-page or something else.
* You can change the complete style by changing the *.css files.
* You don't need any modification to run the program.
* The program only needs about 1,5mb memory.
* Very low cpu-usage.
* You can vote positive or negative for maps by typing /++ or /-- in the chat.
***Served statistics***
* Player ranking
* Clan ranking
* Player stats
* Clan stats
* Map stats
* Server stats
* Single game stats (clan view and player view)
* Current game monitor (clan view and player view)
* Chatlog
* Server load
* and more
***Live images for forum or homepage***
Yes, these images are not so nice, i am not good at making graphics. Perhaps someone wants to make new one .
Player stats:
http://teeworlds.scosu.org/include/stat … i/stat.jpg
Clan stats:
http://teeworlds.scosu.org/include/stat … s/stat.jpg
Server stats:
http://teeworlds.scosu.org/include/stat … 2/stat.jpg
Server load
http://teeworlds.scosu.org/include/stat … r/stat.jpg
***Points***
Every player has a modifier between 0.15 and 3.0. This modifier represents how good a player is.
On a kill the killer gets points:
points = victim_modifier / killer_modifier * weapon_modifier * (0.92 + 0.08 * (victim_team / killer_team))
Every weapon has a modifier, too:
1.2, hammer
1.4, pistol
1.0, shotgun
1.0, grenadelauncher
1.2, rifle
0.7, katana
victim_team means the sum of all player-modifiers of the victim-team
killer_team the same only for killer-team
If the gametype is DM:
points = victim_modifier / killer_modifier * weapon_modifier
The modifiers of both involved players are changing, too:
killer_modifier = killer_modifier + 0.05 * victim_modifier / killer_modifier * weapon_modifier * (0.92 + 0.08 * (victim_team / killer_team))
victim_modifier = victim_modifier - 0.05 * victim_modifier / killer_modifier * weapon_modifier * (0.92 + 0.08 * (victim_team / killer_team))
On player suicide the player looses points:
points = -0.1 * killer_modifier;
The modifier:
killer_modifier = 0.9 * killer_modifier;
***Requirements***
PHP
MYSQL
Linux
Now released:
StaTee 0.2.0
StaTee 0.3.0