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Topic: [IDEA] Blocked respawn point

Hello.
I know that good map should be more respawn points but becomes that someone blocks single respawn point on the map and without any administrator or command / kick not respawn. It would be good to add a variable such as sv_respawn_block_time? If any player stood on the respawn point a longer time than specified in this variable, he would be fired or moved to the spectators. What do you say?
Khubajsn

Goodbye all. Account inactive since March 2011.

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Re: [IDEA] Blocked respawn point

No, its a bug if a map can allow that to happen and not a bug in teeworlds thats needs solving.

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Re: [IDEA] Blocked respawn point

matricks wrote:

No, its a bug if a map can allow that to happen and not a bug in teeworlds thats needs solving.

Yes, but it would be great to do something like Anti-Camping. It's simmilar.

It's a nice idea and very interesting.

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Re: [IDEA] Blocked respawn point

you don't need anti-camping. If someone camps in this game he is as good as dead anyway...

5 (edited by Lappi 2008-10-08 18:23:19)

Re: [IDEA] Blocked respawn point

Qgel wrote:

you don't need anti-camping. If someone camps in this game he is as good as dead anyway...

/signed (but offtopic)

I'd like the idea of a global respawn timer which would be great to introduce in the warsong-look-a-like battlehymn valley. (By the way there's an instagib server with this map. Just type "Lappi" or "Landil" in the search bar.
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Question? search function
Short movies? Lappi's link loft
Teeworlds info'n'tuts on gfx? Landil's sketchbook

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Re: [IDEA] Blocked respawn point

Thanks all

Goodbye all. Account inactive since March 2011.