1

Topic: Non hooking tiles?

Hi devs,

  What is the status of the non hooking (but blocking) tile request? Coming? Canned?

  In detail. In the Game 0 tile set, it would be great if (along with the white and red tile) a new tile is created that blocks the players progress, but is not hookable. A useage example would be for side walls in a map that blocks the players progress, but the player can not climb up/over them.

0.5.x - PLEASE smile

ps. What is the red tile for?? I thought it was for hurt, in my tests it does not seem to do anything!?

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Re: Non hooking tiles?

non-hooking tiles are going to come with 0.5.0

ima charhgin ma lazerz!!1
SHOOP DA WHOOOOP!!!!!!11

3

Re: Non hooking tiles?

Unhookables are fixed for 0.5.0 (http://teeworlds.com/trac/teeworlds/changeset/1505).

The red tile is just there, and does nothing.