Re: [MOD] FlagBall
bobsmiley, wow! The people like this map. Great work! The goals are now perfect.
Where you test it (On what a server) and when.
(When i can play it then i can see what i can make better smile )
Maybe this evening. For the test I just hosted it locally on my workstation.
By me it have a crash when i want to take the flag! (I have windows)
There have to be exactly two flags (1 red / 1 blue). A bug in the MOD lets the server crash when there is only one flag. I fixed this temporarily in the map for the test.
It would be nice if you come to test-play, just search "FlagBall".
These things may be fixed:
-) Only one DM-spawn per goal (place it this way on the left side: [_*__] and [__*_] on the right side.
-) People complained about the high contrast. Is it possible to make tiles... I don't know... a bit darker?
-) Too many spawn points in the isolated team zone. Please spread them more over the map (not goal-zone)
-) There has to be a red-flag "present", but it should be invisible (maybe covered by another layer)
Thanks for the great work! This map will become a new FlagBall-map in the map-rotation