Topic: [MOD] Jailbreak
Wryyyy, finally this mod is in a pre-release state. This is version 0.1.0 and should be bugfree afaik. The mod is based on datag's survival mod, and he not only gave permission to use his mod as a starting point but also helped quite alot. So thanks datag, ure my hero!!!
Now about the mod: when u kill an enemy player he goes 'in jail' which means he will spectate. If an enemy team-member reaches ur flag all their teammates in jail are freed. Teamscore shows how many players of a particular color/team are alive. U win if u kill all enemy players.
Features for a future release:
* add arena fights support - done
- add some sv variables to control game behaviour
* fix bugs ( if any ) - done
- improve code
Tileset: i would like to have a nice tileset which would fit the mod's name ... prison style stuff: old buildings, bars, fences, walls, towers, incredible stuff like that ( Golvmopp is already working on one )
Server: ideal would be a 24/7 server with terrabytes of bandwith :> ( sample config )
Heres the patch and a x86 binary for linux. Heres a sample map and a sample config file with rules.
UPDATE
Im proudly presenting u Jailbreak version 0.2.0
- arenafights implemented
- added sounds to events
- fixed bugs
Arena fights: 2 inprisoned tees from diff teams are given a chance to escape from prison: by killinmg the other in a small arena Once u enter the arena the only way to escape is to stay alive, resp kill ur enemy. When there is an arena fight going and by that time all the people of one team get prisoned the game cant end until the arenamatch finishes. ( basically when u see a 0 at enemy team teamscore it means last enemy is in arena, fighting). The teamscore shows the alive players. Tab shows both alive and arena fighting tees. Now theres a map included which has an arena. Info for map makers: arena must be isolated and contain _ONLY_ dm spawns, atleast 2 of them. The other part of the map cant contain any dm spawns. Another thing is flag should not be reachable too easy - makes the game too long and maybe boring. Ops almost forgot: an arena kill is indicated by the flag symbol in the upper right corner. I think thats all. Hope u like it ( Oh liks up there ^^^ are updated )
UPDATE
Jailbreak version 0.3.0
- added sv varibles to control game behaviour
- fixed randomization bug
Variables:
sv_jl_arena 0/1 -- turn arena fights on/off -- def: 1/on
sv_jl_arenachance 0/100 -- the chance in % an arena fight will happen if the conditions are met -- def: 66
Links updated ^^
For map makers:
- the map must have 2 flags
- the map must be divided into 2 sections: arena and the normal map
- arena can contain only dm spawn points atleast 2 of them
- normal arena can contain only tdm spawns
- the arena should be isolated well ( make it unpossible to deal damage from the inside wth grenades to tees outside and vice versa )
- the flag should be easily defendable ( yes i know o_O )
- to enjoy the game u need atleast 6 players - 3v3
- it does _not_ have to be a prison ( but ofc it can be )
Oh i wrote this because i rly need a good map ^^