Topic: [PATCH] Anti-Camping
First I want to say that I did this one just for fun Some people say that CTF can't live without camping - I've got a different opinion on that matter. So I tried out how challenging this would be to code.
This patch prevents annoying camping by punishing players with death who always linger around the same place. Not affected are players who are
* chatting or in game-menu
* idling
* carrying a flag
Config-Vars:
sv_camp_maxtime 8 # Maximum allowed time to linger at the same place
sv_camp_threshold 200 # Threshold for distance
Download: teeworlds-0.4.2-anti-camping-0.1.0.patch
Here is the viewable version
I only did short testing, so don't expect the patch to be bugfree or fully functional. Please tell me what you think about this idea/patch. But: no flamewars please