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Topic: [MAP] T_U_T

From The_Unreal_tournament to Teeworlds, I had made a map that is like the T_U_T, hope ya'll like it. ;D



The pic...
http://img292.imageshack.us/img292/5861/tutpicyu2.png
(There are spawn places, heart, guns, and shelds, but I toke the game tiles out so it looks beter)



The link...
http://rapidshare.com/files/132754056/T_U_T.map.html

Give others the respect you wish to be respected with. In the mean time, enjoy the website!

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Re: [MAP] T_U_T

I played it already and this is very cool! smile

pwnd-leader
You just got pwnd!

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Re: [MAP] T_U_T

Looks nice, I don't like the open sky though, try to find another solution and it'll be a really good map.

Official Teeworlds map developer and community moderator
Administrator for the Teeworlds community Teesites

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Re: [MAP] T_U_T

PaddyKay wrote:

I played it already and this is very cool! smile

Thank you big_smile


Chi11y wrote:

Looks nice, I don't like the open sky though, try to find another solution and it'll be a really good map.

Why, what's wrong with it? D:

Give others the respect you wish to be respected with. In the mean time, enjoy the website!

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Re: [MAP] T_U_T

|X-treme|Bee wrote:
Chi11y wrote:

Looks nice, I don't like the open sky though, try to find another solution and it'll be a really good map.

Why, what's wrong with it? D:

Players can hide out there. The borders of the map are invisible hookable walls, except on the top, so you can hook endlessly upwards. In ctf that is horrible, since the flag carrier can hide up there being impossible to reach, but even in dm it gets really wierd when people start hooking the sky.

Maybe future releases of teeworlds will solve those issues though. I imagine it would be quite nice on this map is the map borders wern´t invisible walls but instead endless open air, and if you´d die if you fell down to the bottom.

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Re: [MAP] T_U_T

Nice smile

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Re: [MAP] T_U_T

Dreamy wrote:
|X-treme|Bee wrote:
Chi11y wrote:

Looks nice, I don't like the open sky though, try to find another solution and it'll be a really good map.

Why, what's wrong with it? D:

Players can hide out there. The borders of the map are invisible hookable walls, except on the top, so you can hook endlessly upwards. In ctf that is horrible, since the flag carrier can hide up there being impossible to reach, but even in dm it gets really wierd when people start hooking the sky.

Maybe future releases of teeworlds will solve those issues though. I imagine it would be quite nice on this map is the map borders wern´t invisible walls but instead endless open air, and if you´d die if you fell down to the bottom.

I get what you mean, and I am going to put the race mod on it so if you fall you die and if you hit the invisable wall you die, so there is on changes of flag careyers to hide of there, but if I don't get that mod in the next month or so (I am wateing of some one to tell me how to do it peroperly)I'll just add some white game tiles to the top of it so they can go all the way up there.

Give others the respect you wish to be respected with. In the mean time, enjoy the website!

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Re: [MAP] T_U_T

Wow nice map big_smile