Topic: Spectators firing
In my code, if the player is a spectator and is 'privileged', he can create explosions where he clicks. However, the maximum I was able to a achieve was a "noammo" sound. Then I made it so if the player is a spectator and 'privileged' and is out of ammo (which shouldn't happen to 'privileged' players anyway) he gets 10 ammo on the current weapon. Now there is no reaction. Can anyone help me? I use the 'create_explosion()' function for this.
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