1 (edited by 0³7 2008-05-25 09:43:54)

Topic: some ways to make the game more realistik...

hi guys,
i thought for some ways to make teeworlds more realistik:

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Lieing munition
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what wohld you say about a kind of phisik-engine...?
http://www.bildhoster.de/uploads/24.05.2008_22:25:03_colision.gif

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Die animation
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or a small die animation yikes ?
http://www.bildhoster.de/uploads/24.05.2008_22:24:36_ation.gif

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Kungfu
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but my favourite is the Kungfu.
Instead of the hammer it there could be a kind of dogfight ?!
http://www.bildhoster.de/uploads/24.05.2008_22:28:59_kfzu.gif

i hope you like this idea and they are doable!!!

Please use an english signature //heinrich5991

2 (edited by [ToD-Coleader]Milchtüte 2018-08-28 23:31:19)

Re: some ways to make the game more realistik...

-snip-

3

Re: some ways to make the game more realistik...

hmm... nice ideas
but
1. The Munition must disappear after a short time.
2. Nice idea ;D
3. I Think it isnt makeable, because its very much work!!!
but the first and second are nice really ;d

Ps.: Nice animations smile

I'm german -> My English bad -> My tees terrible -> My maps horrible -> but my play is perfect ^-^

4

Re: some ways to make the game more realistik...

lol³

the hammer is irreplaceable.
and physic-effects would make the game look sticky
ammunition would lie everywhere
and the current "die-animation" i think is great

but the animations are cool!

5

Re: some ways to make the game more realistik...

About kung-fu - It could be combo-based, IE one key press = punch, two = kick, three = flying kick.

if($poster["intelligence"] == $intelligence["idiot"])
        deny_post($poster);

6 (edited by [PL]Towelie 2008-05-25 01:05:52)

Re: some ways to make the game more realistik...

Oh man die animation is totally non-sense so impossible as Lieing munition:

Imagine ctf1 with a 'die animation';) Bodies of tees must be immadiately removed from a screen because there is no space for 'em in 2d maps!

Lieing munition is a good idea but also impossible in TW. Imagine this situation:

http://www.bildhoster.de/uploads/25.05.2008_01:28:21_ans_towelie_granade.gif

In this situation 2nd tee ( Towelie ) would die? It would be stupid, wouldnt it?

Anyway  Kungfu tee seems to be a good idea. Fighting tees - lot of fun i think.

BTW Is there any clan searching for a graphic designer?

You wanna get high?

7

Re: some ways to make the game more realistik...

Yeah POLICE searches a GFX designer..

Look at our homepage.Maybe we can take you...


LOL@animation

*** JUSTICE ALWAYS WINS ***

8 (edited by 0³7 2008-05-25 09:41:49)

Re: some ways to make the game more realistik...

Tee-Ninja wrote:

1. The Munition must disappear after a short time.

yes thats true and thanks.

@Towelie:
i think the die animation should be contingent on phisik-engine?!
ps:
nice animation , towelie!!! lol

Please use an english signature //heinrich5991

9

Re: some ways to make the game more realistik...

We testing having "bouncing" grenades before, it sucked pretty much because everything becomes a complete chaos. Kung Fu doesn't really fit teeworlds.

10

Re: some ways to make the game more realistik...

hmmm... thats true... but i think we should think about the die animation leastwise yikes

Please use an english signature //heinrich5991

11

Re: some ways to make the game more realistik...

Lol, Towelie xD I think bouncing grenades from the grenadelauncher would be pretty cool actually, it however ruins the game. sad

12

Re: some ways to make the game more realistik...

Thx ,thx I spent a lot of time to do the animation so cool it is;)

0³7 as i said before bodies must dissapear very quick.

BTW is there any other clan than POLISE ( did i write the name correct?) searching for graphic designer ( i think they suck ass ).

You wanna get high?

13

Re: some ways to make the game more realistik...

nonsense.

Also redicolous that this is titled with "realistic". What does a "realistic" bullet do when fired *into* a wall. Or at a person.

14 (edited by Chrono Syndrome 2008-06-06 15:05:53)

Re: some ways to make the game more realistik...

We testing having "bouncing" grenades before, it sucked pretty much because everything becomes a complete chaos. Kung Fu doesn't really fit teeworlds.

How 'bout Dragon Punches\Balls then XD ?

What does a "realistic" bullet do when fired *into* a wall.

It depends. (C)

Don't try to catch the Night !
Useless simplifications is worst enemy of simplicity. (C)