Topic: [MOD] Race and other
First of all I started this mod for Ubuntu (the player) for his maps.
It's still in redevelopments and not very nice coded,but some people start to use it.
For a better use here are the variable and available command:
sv_reserved_slots (0<x<12) => number of reserved slots
sv_reserved_slots_pass =>Pass to connect a reserved slot
sv_regen =>(from homing fun)
sv_teleport =>(from homing fun)
sv_strip =>(from homing fun)
sv_start =>(from homing fun)
sv_infinite_ammo (0|1) =>Infinite ammo ...
sv_race_mod (0|1) =>Enable/disable race mod
sv_teleport_grenade (0|1) =>Teleport grenade projectile
sv_teleport_kill (0|1) =>Teleporting on someone makes him die.
sv_suicide_killer (0|1) =>When a player reach a tile_damage the last player who hook/hit him get the kill
sv_rocket_jump_damage (0|1)=>Grenade wont hurt yourself anymore
sv_allow_votes (0|1] =>Allow vote thing "/kick name"
sv_all_vote (0|1) =>if enable the vote is YES only if "vote for yes > total of the player in the server /2"
sv_powerup_respawn (0<x<10)=>Change time for the power up respawn(0 == auto respawn)
sv_rank_site =>Set the site for the ranking as "http://2on2.free.fr/"
ban id time
banlist => From gregwar modification but added time
unban id
vote time question =>Start a custom vote
teleport id1 id2 => teleprot id1 to id2
teleport_to id x y =>teleport id to x@y ...
get_pos id => get the current position of the player
kill_pl id => Slay a player
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I'm changing the mod very often so ...
patch : Ver: 1.6
Compiled server windows : Ver. 1.5
Compiled client windows(better for non collision stuff)
If you compile underwindows:
patch : Ver: 1.6
To edit maps:
entities.png
Race mod:
No collision
/top5
/rank
Record are saved in "mapname_record.dtb"
Timer starting with "tile start" and ending with "tile end"