Topic: [MOD][0.7] Flagball
I have ported flagball to teeworlds 0.7.0.1. Unfortunately, I couldn't test it thoroughly since no one plays at my server. Expect bugs.
The mod is now available at github. This is a fork of the teeworlds repository. The branch flagball (default) is the mod branch, while the branch teeworlds is the teeworlds master branch with the latest changes merged into flagball.
The new version is 0.3.0. Changelog against the previous version, 0.2.0:
[gameplay change] When sv_fb_laser_momentum is set to nonzero value and a ball is shot at, it no longer changes the team it belongs to. Previously a defender could shoot the ball to "own" it and, depending on sv_fb_owngoal value, either avoid the goal or risk making an own goal. Now the ball always belongs to the team that last touched it.
[gameplay change] The ball no longer changes colors (swaps with the inactive flag). This ability was lost during the porting, but might be restored in the future.
[enhancement] New configuration variable: sv_fb_ball_friction controls the amount of velocity the ball loses while moving. When set to zero, the ball never stops!
[deprecation] Configuration variables sv_fb_ball_offset_x and sv_fb_ball_offset_y were deprecated. The ball hookable center is fixed at (0, 38) which corresponds to the visible center of the flag image.
[deprecation] Configuration variable sv_fb_welcome_message was deprecated.
I also have set up two flagball servers, one instagib, one vanilla-like. You are welcome to play there.
Unfortunately, I have lost the newer versions of the maps, and only my backup from the ancient era remains. The following maps use wrong images and require update:
fb_crossing
fb_ctf5
fb_skyways
fb_summer
fb_swingin
fb_teamplay
I will be grateful for links to the updated versions.
You may download all maps here.
Here is the list of configuration variables and rcon commands available at a flagball server.
Here is a sample configuration file used at my instagib server.
The credits for the flagball creation should go to datag. Oy and Nilaya helped porting the mod to previous teeworlds versions. See the older threads: