Re: [CLIENT] Pack
HMH, how to turn off milliseconds counter in DDNet-Client?
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Teeworlds Forum → Modifications → [CLIENT] Pack
HMH, how to turn off milliseconds counter in DDNet-Client?
Process: teeworlds [2061]
Path: /Users/USER/Downloads/Teeworlds Pack.app/Contents/MacOS/teeworlds
Identifier: teeworlds
Version: ???
Code Type: X86 (Native)
Parent Process: ??? [1]
Responsible: teeworlds [2061]
User ID: 501Date/Time: 2015-01-11 02:57:37.483 +0100
OS Version: Mac OS X 10.10.1 (14B25)
Report Version: 11
Anonymous UUID: EAED6DBB-507F-DBF4-DD02-3F3BAE5BFEC7Sleep/Wake UUID: 744E413D-A9F5-4C5C-B714-4D743EAA596A
Time Awake Since Boot: 3200 seconds
Time Since Wake: 1500 secondsCrashed Thread: 0
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000Application Specific Information:
dyld: launch, loading dependent librariesDyld Error Message:
Library not loaded: /usr/X11/lib/libfreetype.6.dylib
Referenced from: /Users/USER/Downloads/Teeworlds Pack.app/Contents/MacOS/teeworlds
Reason: image not foundBinary Images:
0x8fe02000 - 0x8fe35e03 dyld (353.2.1) <EBFF7998-58E8-32F5-BF0D-9690278EC792> /usr/lib/dyld
0x9005e000 - 0x9005efff com.apple.Cocoa (6.8 - 21) <6AF80DDB-C28E-36FF-BC11-D7D561AC52A9> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
0x92f2d000 - 0x93b19fff com.apple.AppKit (6.9 - 1343.16) <FC30E524-3BC6-3220-BBB5-1512A4ED5E7B> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
0x96e3e000 - 0x96e4dff3 com.apple.opengl (11.0.7 - 11.0.7) <C4738E5F-C178-3A01-B941-C638E6A14D7C> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
0x96ec7000 - 0x96ecefff com.apple.agl (3.3.0 - AGL-3.3.0) <B5C27F6B-1650-33A2-A310-BB4C12385E49> /System/Library/Frameworks/AGL.framework/Versions/A/AGL
0x98d63000 - 0x98d63fff com.apple.Carbon (154 - 157) <5A078967-8437-3721-A6B1-70CC00461D7B> /System/Library/Frameworks/Carbon.framework/Versions/A/CarbonModel: MacBookPro11,3, BootROM MBP112.0138.B11, 4 processors, Intel Core i7, 2.5 GHz, 16 GB, SMC 2.19f12
Graphics: Intel Iris Pro, Intel Iris Pro, Built-In
Graphics: NVIDIA GeForce GT 750M, NVIDIA GeForce GT 750M, PCIe, 2048 MB
Memory Module: BANK 0/DIMM0, 8 GB, DDR3, 1600 MHz, 0x80AD, 0x484D54343147533641465238412D50422020
Memory Module: BANK 1/DIMM0, 8 GB, DDR3, 1600 MHz, 0x80AD, 0x484D54343147533641465238412D50422020
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x134), Broadcom BCM43xx 1.0 (7.15.124.12.10)
Bluetooth: Version 4.3.1f2 15015, 3 services, 19 devices, 1 incoming serial ports
Network Service: Wi-Fi, AirPort, en0
Serial ATA Device: APPLE SSD SM0512F, 500,28 GB
USB Device: Internal Memory Card Reader
USB Device: BRCM20702 Hub
USB Device: Bluetooth USB Host Controller
USB Device: Apple Internal Keyboard / Trackpad
Thunderbolt Bus: MacBook Pro, Apple Inc., 17.1
yet another error message ._.
somehow it worked before, but now it's broken again
I looked at the location :
/usr/X11/lib/libfreetype.6.dylib
but didnt find it, I actually found the library at /opt/X11/libfreetype.6.dylib
what am I doing wrong ...
________________________
edit teeworlds vanilla seems not to start as well, kinda crashes or force closes after a while of idling.
Poor guy, this problem is pretty similar to your last one. The binary is searching at the wrong place for libfreetype.6.dylib.
However, you should be able to solve this with terminal again:
install_name_tool -change /usr/X11/lib/libfreetype.6.dylib @executable_path/../Frameworks/libfreetype.6.dylib /Path/to/Client/Teeworlds Pack.app/Contents/MacOS/teeworlds
Then you need to copy libfreetype.6.dylib into the Frameworksfolder within the appbundle.
Or you can just change the searchpath to /opt/X11/libfreetype.6.dylib:
install_name_tool -change /usr/X11/lib/libfreetype.6.dylib /opt/X11/libfreetype.6.dylib /Path/to/Client/Teeworlds Pack.app/Contents/MacOS/teeworlds
If I have some time I will do this and upload a (hopefully) working version here.
Edit: about vanilla: which version + any crash report ?
somehow I get the error file or directory not found, even tho I'm seeing the file
I renamed the Teeworlds Pack.app to Teeworlds_Pack.app in order to bypass an error, which told that more than one input file was specified, but well, somehow it still is the same error as before.
thanks
https://github.com/SushiTee/teeworlds/c … lient-Pack
The link is broken.
How is this client compared to DDNet? Is there a list of features?
It's great if you want to hide your HUD, e.g. was great when playing fast paced instagib games (zcatch, ictf, etc.)
Any updates to come with 0.6.4 release ? would love them !!!!
The source of this client is already up to date.
It can be found at:
https://github.com/SushiTee/teeworlds/t … t-Pack-0.6
However, right now the latest 0.6.4 commits are missing in Sushi's repo but I already added them in mine:
https://github.com/axblk/teeworlds/tree/Client-Pack-0.6
Since the last release mainly bugs were fixed and code was reworked.
Unlike official 0.6.4 the Client-Pack is compatible with DDNet's fast-download and we even have a feature to allow fast map downloading on all servers Furthermore the client now supports DDNet's token system for spoofing protection.
The new teleport prediction might cause some trouble with DDRace. In this case it can be disabled with cl_predict_teleport 0.
Currently there are no plans to add any new features, but if you find any bugs, I might find some time to fix them
If there is interest, I could provide updated binaries for windows and linux.
Would appreciate those binaries
And that's great to hear that this client isn't dead yet
Would appreciate those binaries
And that's great to hear that this client isn't dead yet
compiled these for you https://github.com/FallenKN/Client-Pack … /tag/0.6.4
sadly I don't have a mac to compile on
The windows binary from fallen.kn requires some MinGW dlls. Since most people rather have the Visual C++ Redistributable installed, I uploaded new files for windows:
https://github.com/axblk/teeworlds/releases/latest
If it still complains about missing dlls, you can download the Visual C++ Redistributable here:
https://www.microsoft.com/en-us/downloa … x?id=53587
Well, great job!
The windows binary from fallen.kn requires some MinGW dlls.
Uhh forgot those compiler flags, but if you got it there its fine.
Reading about "fast-downloading" i remember a some discussions about it...
https://www.teeworlds.com/forum/viewtop … 93#p112493
https://www.teeworlds.com/forum/viewtop … 99#p116999 ...
in the past was a bad idea.. now with DDNet, is the best. :_D
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