Topic: [Solved] Another editor-/ server-/ client-related question.
Hey again.
I create maps.
I use the envelopes A LOT.
So it angers me a lot that certain clients reset the envelopes on the start of a run.
I believe it has something to do with the fact that the timer gets reset as soon as you cross the start or finish line.
But that doesn't explain why the DDNet, Sushi's and the default clients all do that, though Dune's Teeworlds Gamer Client doesn't have that issue.
The map is completely normal, I tried the synchronize feature but it doesn't change anything. The server is running on the DDrace modification.
As I said, only the Gamer Client doesn't have this problem, the quads move normally after crossing the lines.
Is there any way to fix this, or is this a DDNet bug?
Pardon if this belongs in Modifications.