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Topic: How to use a binary source ?

how to use a binary source in teeworlds for a server (for example, an infected ) neutral  find the source files : data, docs , scripts ... but how do I install it all in my server?

Espère un jour trouver comment faire un serveur teeworlds...

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Re: How to use a binary source ?

First of all there is no "binary source", there is the binary, which is the program and the is the source, which is the code. If you don't want to program anything you only need the binary. If you're using Windows, it's the .exe file and you treat it just like you use the teeworlds_srv.exe.

If you really want to compile the source, maybe because there are no binaries for your operating system (Windows/Linux/Mac) you should go "Back to Homepage -> Documentation -> Hacking on Source -> Compiling everything" and follow the instructions. But be warned it can be quite the hassle.

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Re: How to use a binary source ?

Thank you for the explanation , I use windows but how does one go scripts lines on some type of game or modifications to the game experience ? for example : https://github.com/necropotame/teeworlds-infclass
as you can see , I found the source files for game mod "infected calss" , how can I apply to become a playable server?

Espère un jour trouver comment faire un serveur teeworlds...

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Re: How to use a binary source ?

As Ace said, you need to follow this page : https://www.teeworlds.com/?page=docs&am … everything (section "Windows"), but instead of download teeworlds sources from (https://www.teeworlds.com/?page=downloads), you download it from here : https://github.com/necropotame/teeworld … master.zip

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Re: How to use a binary source ?

https://youtu.be/8v6nYDptT84

Teeworlds [ friends ] clan
Some YouTube Stuff about Teeworlds

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Re: How to use a binary source ?

Ok, so to create a server with specific actions (ex : openfng ) must compile it, right? But,
where do I put the files of source documents ?
What's the point ?
I watched the video of jxsl13 but I really did not understand everything he commanded , it was going too fast.
I hope I did not bore you with all my questions but I am still a beginner and I really want to have my server. it's just for start I have a problem . sad

Espère un jour trouver comment faire un serveur teeworlds...

7 (edited by fallen.kn 2016-03-21 13:47:49)

Re: How to use a binary source ?

As I see he uses Windows so it won't help him alot.

You may should follow this tutorial under.If you have any questions just pm me.

https://youtu.be/Qixm12W4CaM

//edit
Mods please move this topic into 'Support' section.

There are three kinds of lies: lies, damned lies, and benchmarks.

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Re: How to use a binary source ?

jeulis wrote:

Ok, so to create a server with specific actions (ex : openfng ) must compile it, right?

Not necessarily! Most mods release a windows and linux compiled version.
https://github.com/fstd/teeworlds/blob/ … 2_0.09.zip here you'll find the windows compilated openfng, for example

Clan: Riot (I'm one of three leaders: Mile, Deku, pie)
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Re: How to use a binary source ?

Great, thank you for your answers , now I know how to put a mod in teeworlds . My last problem would be when starting the server : there are marked I have to open an incoming port in 8303 in the firewall BUT it's already done ... he also told me that there are heartbeats from the master 2 , 4 or 5 ... Without reaching connect. hmm

Espère un jour trouver comment faire un serveur teeworlds...

10 (edited by [pieLover] 2016-03-23 22:27:06)

Re: How to use a binary source ?

Not sure what you mean by no connect o_o
if there are heartbeats, that's good. That means it's working perfectly fine! Now just connect from your teeworlds client. Either by using your IP to connect directly, or try finding it in the server list by it's name. Heck, sort by ping might work, the lowest ping is probably yours, for you at least. smile

Clan: Riot (I'm one of three leaders: Mile, Deku, pie)
Host teeworlds maps on a fng/ctf/dm/ddrace server for testing:http://riotproductions.tk/teewo/ broken-need reinstall nginx http://riotproductions.tk/bounce?whatEven, Teeworlds NA Discord chat

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Re: How to use a binary source ?

[pieLover] wrote:

Either by using your IP to connect directly - Heck, sort by ping might work, the lowest ping is probably yours, for you at least. smile

Wouldn't connecting to localhost be faster than first searching your local IP address and entering it?

privet

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Re: How to use a binary source ?

Netherland wrote:
[pieLover] wrote:

Either by using your IP to connect directly - Heck, sort by ping might work, the lowest ping is probably yours, for you at least. smile

Wouldn't connecting to localhost be faster than first searching your local IP address and entering it?

I believe but am not sure, once you portforward that wont work. Not sure. Prpbably you are correct.

Clan: Riot (I'm one of three leaders: Mile, Deku, pie)
Host teeworlds maps on a fng/ctf/dm/ddrace server for testing:http://riotproductions.tk/teewo/ broken-need reinstall nginx http://riotproductions.tk/bounce?whatEven, Teeworlds NA Discord chat

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Re: How to use a binary source ?

yes , forward port does not have a guide to my router (i 'm french ) but how have its own IP address ? (Next time I would put you exactly what it says when I run the server. ) smile

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14 (edited by Netherland 2016-03-24 12:39:37)

Re: How to use a binary source ?

Every device connected to any network at all has a unique IP address (if you don't have errors).
That way you can connect to that specific device.
A network can consist of as small as 2 computers (or for example 1 computer and 1 router).
To find out your routers IP adress, you can do the following:
1) Open Network and Sharing Center (Windows key +R -> "ncpa.cpl" )
2) Look for your active connected adapter, note down it's name
3) Open a command prompt (again, WIN+R -> "cmd.exe")
4) Write "ipconfig" and press enter
5) search for your active connected adapter, this will show you something around the following values;

 IPv4 Address. . . . . . . . . . . : 10.0.0.212
   Subnet Mask . . . . . . . . . . . : 255.255.255.0
   Default Gateway . . . . . . . . . : 10.0.0.1

Breakdown:
IPv4 Address: the computers local IP address
Subnet Mask: used to seperate network portion from host portion in the IP address, don't worry about this
Default Gateway: This is the routers local IP address, the IP address you will need!
Enter that address into your browser and you can connect with your router.


[pieLover] wrote:

I believe but am not sure, once you portforward that wont work. Not sure. Prpbably you are correct.

That wouldn't make sense, localhost is always available (just like 127.0.0.1), and by forwarding your ports you decrease security, so it wouldn't be logic if you would be able to do less then.

privet