Re: [MOD] InfectionClass (Work in progress)
This project is on ice until modapi is out. There won't be many updates in the near future
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Teeworlds Forum → Modifications → [MOD] InfectionClass (Work in progress)
This project is on ice until modapi is out. There won't be many updates in the near future
If engineer stays in his wall and is killed he will dead from his own wall. When he was undead he isn't frozen, but is "finally killed"
Thanks to report this bug. I will add it on github.
Thanks coming to WIP Teeworlds 0.6.4.
Look the Here was there on shotgun
Hi Guys,
I design a map for this mod ( with ddnet client map editor) but when I wanted test the map, I did get error ( runtime error),
what's problem?? "ddnet" client? I saved with "inf class" client but didn't work too.
What can I do? I can't redesign map with standard inf. client it's so hard and need time.
thanks for help
You must add a .mapinfo file alongside the .map file. Here is an example: https://github.com/necropotame/teeworld … us.mapinfo
You must add a .mapinfo file alongside the .map file. Here is an example: https://github.com/necropotame/teeworld … us.mapinfo
Thank you so much, it's work.
Post deleted for privacy reasons.
It's a common request for InfectionClass. However, such command will make even more difficult for other player to choose limited classes like mercenary and ninja.
Post deleted for privacy reasons.
Some news about InfClass:
I've added 2 new maps: infc_bamboo and infc_eidalfitr as well as 4 new classes: the spider (infected class), the sniper, the mercenary and the scientist (new version). The class chooser is also revamped
infc_eidalfitr:
To celebrate the Eid Al-Fitr, I've made this map, with a Middle East Food theme: mountains of maamoul, knafeh, burbol and barazek
infc_bamboo:
It's a vertical map where infected must climb to reach the canopy of a forest of bamboo and kill remaining humans.
The Spider (infected class)
The spider can switch between 2 hooks: the normal one and the web one. In web mode, the hook no more drag you and only compensate the gravity. So you can float with it. In addition, if a human touch any point of the hook in web mode, you automatically grab him. That ways, spiders can trick humans and close passages.
The Sniper (human class)
The sniper can lock his position in air using the hammer. When locked, his rifle deals 19 or 20 dmg. In normal mode, the rifle deals 9 or 10 dmg.
The Scientist (human class)
The Scientist can build 2 mines and teleport him-self with grenades.
The Mercenary (human class)
The Mercenary can throw poison grenades and fly with a machine gun/jet pack.
Upload this in github, please i want see sources!!!
The source code is always available in GitHub, in the branch server-stable
I post here the progress on each translation. Feel free to complete them (files are located here, lines with "### NOT TRANSLATED" must be translated)
Complete translations:
French (123 translated lines)
Hungarian (123 translated lines)
Spanish (123 translated lines)
German (123 translated lines)
Latin (123 translated lines) (well, ... it's still used in the Vatican )
Incomplete translations:
Polski (10 missing lines on 123)
Arabic (27 missing lines 123)
Italian (31 missing lines 123)
Ukranian (33 missing lines 123)
Russian (33 missing lines 123)
Here the complete spanish translation.... I put a comment with the "REVISE" text where i found ambiguous strings...
https://gist.github.com/CytraL/b81f7416 … 7f095acf4f
Thanks a lot! I've take care of "REVISE" tagged lines and updated the github.
You Welcome!
Translation updated... when you mean "web" you mean "spider web" no "website" xD .. obvious
german translation:
https://gist.github.com/ElKnuffel/87091 … ad186b2442
You Welcome!
Translation updated... when you mean "web" you mean "spider web" no "website" xD .. obvious
Well, if you never tried the mod, I understand that it's not obvious
@Deepfinder: Thanks! It's also in the repository
Today i downloaded the mode from here: https://github.com/necropotame/teeworlds-infclass
I compiled it with bam (without parameters)
But than when i try to join a infc server the client crashes, console output:
[580342aa][client]: loading map, map=infc_newdust wanted crc=ddad2f35
[580342aa][datafile]: loading. filename='maps/infc_newdust.map'
[580342aa][datafile]: allocsize=3856
[580342aa][datafile]: readsize=3544
[580342aa][datafile]: swaplen=3564
[580342aa][datafile]: item_size=3104
[580342aa][datafile]: loading done. datafile='maps/infc_newdust.map'
[580342aa][client]: map differs from the server. fb406ffd != ddad2f35
[580342aa][datafile]: loading. filename='downloadedmaps/infc_newdust_ddad2f35.map'
[580342aa][datafile]: allocsize=10232
[580342aa][datafile]: readsize=9808
[580342aa][datafile]: swaplen=9828
[580342aa][datafile]: item_size=9172
[580342aa][datafile]: loading done. datafile='downloadedmaps/infc_newdust_ddad2f35.map'
[580342aa][client]: loaded map 'downloadedmaps/infc_newdust_ddad2f35.map'
[580342aa][client/network]: loading done
[580342ab][InfClass]: CLayer::Init: no Zone Layer found
[580342ab][InfClass]: CLayer::Init: no Entity Layer found
[580342ab][datafile]: loading data index=17 size=1795 uncompressed=151200
Segmentation fault (core dumped)
I guess there is some sort of map conflict? idk
I dont need this to work i just thought i post it, in case you dident know about it
InfClass use a custom map format made of three "game layers". You should open your map with the map editor of InfClass, fix the layers, and then save it. You can check jow official maps are done. The physics layer contains the solid/no hook tiles, the entity layer contains the spawn positions and the zone layer contains death/infection area.
What i posted above happend when i tried to join an official server online.
Thanks for tips i will try to figure out how to do it, but first i need to finish my background
You try to join an InfClass server with the InfClass client ? The client can't work because it expects an InfClass map to play. But the server convert it to classical map before to sent it to the client. In fact, there is no working InfClass client, only a map editor and a server ^^ Sorry for that.
Ah i see
InfClass has now a dedicated channel in QuakeNet: #infclass. If you need help or have suggestions, you can do it in the channel too
Teeworlds Forum → Modifications → [MOD] InfectionClass (Work in progress)
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