([strikethrough]Incomplete draft. Brb[/strikethrough] All edits done)
pelya wrote:kkprince, I can give you an ARM or MIPS build of the bot, if that's what you are using in your arcade machine. It's locked to 127.0.0.1 address to prevent abuse (yeah this can be bypassed with hex editor, but still).
I was asked to not redistribute the sources.
You can also check Killing Floor mod, it's open-source and has bots, which are just stupid monsters, and cannot navigate the map as this bot does: https://www.teeworlds.com/forum/viewtopic.php?id=11419
The main thing that I am interested in is how you guys plugged your bot in, so to speak. I am a rather new programmer, and do not understand half of the teeworlds source. I also want to try to make a FNG bot too. Also my arcade machine will probably be x86/64.
(As a side comment, WTF do you own that has a MIPS CPU? Only heard of MIPS, never seen it)
As for the arcade machine, it has been put on hold for now, but once I figure it out I'll set it up like a classic machine.
I also do not blame you for withholding those sources, as I would do the same.
Thanks for showing me the link, I'll take a look at it later. Like I said, I'm wondering more how you make a bot rather than how you make a good bot.
xush wrote:Don't, kids know how to hexedit.
Quite correct. However I like Bless better, and I already have the bot, it is bundled in pelya's app.
Course, I must admit I did try and do this modification to the file, however I was stumped at how to get it working on Ubuntu, since it was linked to the android libs.
Also, there are a small handful of bots already out there, but since teeworlds wasn't released under the GPL I am having a really hard time finding sources.
android272 wrote:kkprince wrote:Would it be possible if you could PM or email me the source (server pref, but client may be an interesting read), like you did with pelya? I am very interested in how you would implement a bot.
Its on Github
Perhaps I am mistaken, but I do not see any bot source in there (at first glance). Perhaps I will see it when I use my computer next.