Topic: [MOD] [N]RaceRevived
[N]Race was once big in Teeworlds like 5 years ago. [N]Race servers was everywhere.
Unfortunately, after the release of Teeworlds 0.6, [N]Race was slowly dying out.
... and now we can't even play [N]Race maps that we had fun with back then... until today! I've spent a few days to port [N]Race to Teeworlds 0.6. It's now done!
Features:
* fully compatible with [N]Race maps. Including [N]race(appears as [N]RaceRevived), [N]ctf(appears as [N]CtfRevived) and [N]tdm(appears as [N]TdmRevived)
* all the chat commands, rcon commands, sv settings behavior, etc. are identical as the original [N]Race
* fast download implemented(stolen... uh, I meant adapted form DDNet source code)
* loads .cfg file per map-based. e.g. if you open maps/foo.map, then maps/foo.cfg is automatically loaded
* wlist now has IPv6 support
Downloads:
Linux x86 64bit Revision 5
Linux x86 32bit Revision 4 ( Thanks to DBGuy for building it )
Linux ARM 32bit(mainly for raspberry pi, won't work for x86 system) Revision 5
Windows 32bit Revision 5 ( Thanks to DBGuy for building it )
Source(github)
If you have build one on your architecture, please upload it somewhere. I will be happy to put your link here
Change log:
Revision 1: initial release
Revision 2: security bug fixes caused by using wrong variables
Revision 3: Implemented [n]ctf and [n]tdm
Revision 4: Bug fix on grenade, shotgun and ninja caused by accidentally inverting the condition of sv_water_insta
Revision 5: Bug fix on /rank search function inherited from the original version of [N]Race
Other downloads:
(NEW!) Map pack with server config for map voting
Tileset
Entities(please kindly share it if you have it)
Available Servers:
[N]Race Revived Official Server - 151.80.85.125:8070 - hosted by Schwertspize.
HK [N]Race Server - teeworlds.sadale.net:8305 - My own [N]Race server. Sorry for high ping because of Asian server.
If you start a server, I would be happy to list it here.