Topic: Revamp Hooks [With Source Files]
I would like to suggest some improvements to the look and feel of the hooks.
Hooks in Teeworlds are very stiff and move through objects when in the real world they would bend around the object it were to hit.
I think it would look a lot better if the chain were to have actual links that could pivot and bend as they hit objects on the Game layer.
The hooks are put together like the tee skins are. There is the color layer and the shadow layer. The first and last block move 16 px in on the second block and the second block goes on top of the two blocks. The yellow dots are the pivot points.
I wanted only to see what the default chain would look like but what a rope hook and razor hook would look like.
The source files can be found in any of the following links, it does not matter which one you click on they all have the same source file in them. Chain Hook, Rope Hook, Razor Hook. There is a green download button on the right side of the page.
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License: Creative Commons License - Attribution - Commercial use - Share Alike (CC BY 4.0)
TL;DR:
CAN: CANNOT: MUST:
Commercial Use Sublicense Give Credit
Distribute Include Copyright
Modify State Changes
Rename
Note: I don't care too much about giving me credit or that you state changes as much as this copy right must stay with what ever is copied or modified.
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