1

Topic: BOTS

Hi there...
I would just like to know, are there any bots available??
reason bieng is that it would be a great idea to train and practice against bots. aswel, im from south africa, and i get alot of lag when playing online, its so bad when a press fire, i only shoot about 2secs later, the only way around this is to create my own server, but then ofcourse getting a bunch of people to join is hard, so i would just like to know are there any bots available??  or has anyone, or is anyone in the process of making???

thanks

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Re: BOTS

no, sorry

Used to be very active waay back

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Re: BOTS

ill be willing to put in the time to make...however, i dont know much, so if some one could jus break down the basics, ill do it

4

Re: BOTS

Most recently, there has been this thread: http://www.teeworlds.com/forum/viewtopic.php?id=731

The people in it seemed interested enough to me, but it's not an easy project. Proceed with caution.

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Re: BOTS

ok cool....
i shall embark on the given quest!!!
hahaha
it might take time, but i will make a great bot system.

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Re: BOTS

Hey, i'm also from RSA and there are a few of us in South Africa who play regularly on a locally hosted server. If we happen to get a 4meg host with 8+ people on the server the ping sits at around 50-120 for most of the players. If you're looking for a game just wanna get in contact with us local players you can check out #teewars on irc.shadowfire.org.

Hope to see you playing with us soon.

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Re: BOTS

ok cool....

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Re: BOTS

after ive made a bot file, how do i get teeworld to read it??

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Re: BOTS

um.. wasn't Teeworlds once a mod for Soldat???

anyway,how does the Soldat bot System work, you could look at that then try and then make your own....
but just make sure you aren't Toataly riping soldat's system off..

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Re: BOTS

Unbelievable how naive people can be. "I cannot write a single line of code but I'm willing to write a proper AI, how to?".
The Soldat bot system is rather easy from what I know. You, as a mapper, have to define a bot path they walk. If the bots see an enemy they shoot and do things like throw nades or dodge. That's about it. Plus, Soldat doesn't have the hook. Plus, Soldat is much slower. Plus, Soldat bots suck. Plus, you'd have to properly predict your shots and for that be aware of the game physics (which aren't that complex in Soldat, 60 (physics) ticks per second, Euler Integration for the physics, that is, v_new = a*delta_t + v_old, pos_new = pos_old + v_new*delta_t).

If you can't figure out how to write bots on your own, don't even dare to try because this is not going to be an easy task.

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Re: BOTS

bullet wrote:

If the bots see an enemy they shoot and do things like throw nades or dodge. That's about it. Plus, Soldat doesn't have the hook. Plus, Soldat is much slower. Plus, Soldat bots suck. Plus, you'd have to properly predict your shots and for that be aware of the game physics (which aren't that complex in Soldat, 60 (physics) ticks per second, Euler Integration for the physics, that is, v_new = a*delta_t + v_old, pos_new = pos_old + v_new*delta_t).

i was only suggesting to look at soldat....
(Stupid Bots are better than No bots at all, well.. most of the time =P)

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