Topic: Problem: pixeled tileset
For my map I wanted to add some "big tees" as background in the represtictive bases. At first I just took some teewars picture, and croped and sized it, it is ugly pixeled on the map. Now I tried to enhance it, and redraw the tees in high resolution graphics. Its quite nice IMHO...
However when I import the png into the teewars editor, and put it on the map, it gets ugly pixeled, especially on the borderes of the tile-grid. I tried already to change the resolution to 1024x1024 to match the other mapres pictures, and tried to save it with 0 compressing. Still unnice distortion in the map...
So for the graphic gurus here: Help: What am I doing wrong?
Is there some special flags I'd need to set to export the png? (colormap, tranperency, resolution, I don't know..)