1 (edited by Landil 2008-05-07 09:58:51)

Topic: [BUG] own tileset cutoff

This is an old bug, but it was said, that 0.4 will remove it (but in fact it is not):

When I use a self made png for tiling, it cuts off one pixel of each tile. Then some tiles look really crappy.

If some pictures are desired, I can post 'em later.

edit:
Find the following answer below

void wrote:

tilesets need to be run through the tileset_borderfix utility that is compiled from source.

Antoine de Saint Exupéry: It seems that perfection is reached not when there is nothing left to add, but when there is nothing left to take away.
Besides -  I am the gfx guy!

2

Re: [BUG] own tileset cutoff

Just want to confirm this. I hope this get's fixed in 0.5. hmm

bam: WARNING:'src/game/server/gamemodes/mod.cpp' comes from the future

3

Re: [BUG] own tileset cutoff

confirm and also hoping

4

Re: [BUG] own tileset cutoff

tilesets need to be run through the tileset_borderfix utility that is compiled from source.

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