Re: Teeworlds on Steam, Checklist
Also, is the main capsule meant for that feature slide show on the front page? Like, when a game is new or on sale?
Yup!
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Teeworlds Forum → Community News → Teeworlds on Steam, Checklist
Also, is the main capsule meant for that feature slide show on the front page? Like, when a game is new or on sale?
Yup!
How about this as community capsule?
it looks kinda teeish since the background is just a bigger version of the ingame console and the black/yellow bar looks as if something is under construction, which fits really good to the idea of the steam workshop and the community creating ingame content. Besides that the cursor gives me a "let's do something"-feeling but maybe I'm just tired..
I like that idea a lot! But maybe it looks a bit too industrial and not teeish enough...
Small capsule (shown in lists, e.g. search results etc.):
(by zatline)
I suggest removing the small line "jumping the gun".
It is hardly readable and if you remove you can move the logo more to the centre and make it a bit bigger.
It looks so outbalanced and you never see any "mottos" on small capsules.
heinrich5991 wrote:Small capsule (shown in lists, e.g. search results etc.):
(by zatline)I suggest removing the small line "jumping the gun".
It is hardly readable and if you remove you can move the logo more to the centre and make it a bit bigger.
It looks so outbalanced and you never see any "mottos" on small capsules.
Good point, gonna fix it ...
Large capsule (shown on top of genre pages):
Here is my submit:
1
http://www.mediafire.com/download/bbsty … apsule.png
2
http://www.mediafire.com/download/zj5fm … psule2.png
3
http://www.mediafire.com/download/91f89 … psule3.png
I belive they are the right resolution (467x181).
Have a nice day!
Here is my submit:
[...]
I belive they are the right resolution (467x181).Have a nice day!
Thanks a lot! I can't decide whether I like the blurry (3) or the completely unblurry (1) version best...
what map is it in the background? it looks kind of interesting ^^
btw. "1" is the best of them imo
I just made a little map, didn't even add the game layer (except for weapons and spawn)
I can work it out if you want.
The full "map"
I can't decide whether I like the blurry (3) or the completely unblurry (1) version best...
btw. "1" is the best of them imo
Notice that 3 has a little soft edge due the blurring, 1 has really sharp edges.
It is something you want to pay attention too (imo).
Maybe I can replace these soft edges on 1.
ye ofc try to finish a ruff layout, maybe it has potential to get into the Map Development Project that has started a while ago.
ye ofc try to finish a ruff layout, maybe it has potential to get into the Map Development Project that has started a while ago.
What do you mean with ruff? my english isn't that good
just make a concept of a possible layout or somehing like that, without many details. ^^
Zatline wrote:ye ofc try to finish a ruff layout, maybe it has potential to get into the Map Development Project that has started a while ago.
What do you mean with ruff? my english isn't that good
Likely ruff = rough, they'd be pronounced the same.
Yes I know the word but I didn't understand it's meaning in that sentence, now I do though.
By the way, I made something for the Game Community thingy.
It was rly fast so not too special but just see if you will like it.
I can work out the concept, it is a nice idea but it could be done better.
Yes I know the word but I didn't understand it's meaning in that sentence, now I do though.
By the way, I made something for the Game Community thingy.
It was rly fast so not too special but just see if you will like it.I can work out the concept, it is a nice idea but it could be done better.
Interesting one, nice work
I think we should keep the rough style the same for each picture. What I mean is if we use blur in one picture it should be in every picture where a map is shown.
But I also like version one from Dr.Dre the best anyway...
Also, the community picture from you, Dr.Dre looks nice, but I think DerHase's proposal shows the community aspect in a better way.
I think we should keep the rough style the same for each picture. What I mean is if we use blur in one picture it should be in every picture where a map is shown.
But I also like version one from Dr.Dre the best anyway...
Also, the community picture from you, Dr.Dre looks nice, but I think DerHase's proposal shows the community aspect in a better way.
I agree, and thank you for you compliments
Remember the community thing was a rough idea, it can be used for any kind of graphic and I will defenitly work it out!
VERY IMPORTANT NOTE!
Remember that we can use one graphic for multiple things. Just like Portal 2.
Also, maybe we should just gather any type of artwork and see what 'genre' fits best for that particular artwork. Afterwards choose the best for every genre.
By splitting any artwork in genres at the beginning it won't be as easy.
The only thing you need to do is change the resolution.
I made this little graphic banner thing, see if you'll like it.
It is currently 444x208 for the community banner, it can be change to any resolution though.
I am planning to make of these in different styles. (jungle, winter, grass)
1)
2)
Have a nice day.
If some Inkskape pro out there likes this idea and wants to do a real artwork, here we go:
For the community banner I would find this quite cool: Two "noble" Tees (maybe wearing a bow tie) sitting at a small, round restaurant table talking to each other while drinking tea.
I think this could look quite cute while showing the community aspect
If some Inkskape pro out there likes this idea and wants to do a real artwork, here we go:
For the community banner I would find this quite cool: Two "noble" Tees (maybe wearing a bow tie) sitting at a small, round restaurant table talking to each other while drinking tea.
I think this could look quite cute while showing the community aspect :)
I have some questions:
What would you think about the background?
More dining tees, like as if they were in a restaurant?
Don't you think we should do this for another banner, with a higher resolution?
An idea could be to see a group of fighting tees in the background, and around the table are dropped weapons, like the tees decided to take a small break and have some tea.
Yeah, I wasn't quite sure about the background and also thought about the two possibilites you mentioned. I think the one with the fighting Tees in the background would be better, as it is a bit funny and also involves actual gameplay.
I think this would only fit for the community banner though, as the picture should be somehow related to the page it is featured on... Here it shows the conversation between players. I think that was what you meant when you were asking for "another banner", wasn't it?
We also still need an idea for the big logo, which I guess will almost be the most important one!
Maybe show the different teeworlds map styles, jungle, winter, grass and desert as a background and have some artwork on the front.
Hi! I did an image for "Main capsule"
How you like it? I used official tee (copyright to teeworlds) and i did a custom map + filters + other thinks.
(It's dark because steam is dark! It will blend in with the page!)
Btw. What we need now? What is done and what we need to do? Which graphics etc..
Tell us a state of preparation. Could you ? )
#EDIT
For people for which it's not displaying.. http://savander.pl/upload/tw-logo.png
Hi! I did an image for "Main capsule"
How you like it? I used official tee (copyright to teeworlds) and i did a custom map + filters + other thinks.
(It's dark because steam is dark! It will blend in with the page!)
Btw. What we need now? What is done and what we need to do? Which graphics etc..
Tell us a state of preparation. Could you ? )
you forgot to post the image!
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