@Kirby [!Pixlez!] nice! i'm still working for make a stable version.. now SFML go to release v2.3.1 and hope that fix the keyboard issue and improve user input handle.
H-Client v3.6.1 Released
Fixed Bugs:
– CLIENT: Possible crash when shows AIM Line
– CLIENT: Possible crash when hook through a tile teleport
– CLIENT: Bad length of AIM Line
– CLIENT: Auto-Download skins causes ugly lags! (limited to ~1KiBps by default)
– EDITOR: Possible crash when uses “draw route” feature
Added:
– Client Hash for DDRaceNetwork timeout protection (auto /timeout) [Thx to DDRaceNetwork Dev Team]
– Inputs always work in freeze [Thx to DDRaceNetwork Dev Team]
Edit: Yes.. two versions in one day... omg! luckily it have Automatic updates.
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H-Client v3.7 Released!
- FIXED: Check server address when receive packets. (Vanilla Issue #1356)
- ADDED: Now can use SHIFT+TAB in nickname auto-completion (Vanilla Issue #1340)
- ADDED: Now can use F5 for refresh server browser list (Vanilla Issue #1200)
- ADDED: Prediction for SpeedUps, JetPacks, Stoppers (DDRaceNetwork)
- CHANGED: Team Colors (Vanilla Issue #1059)
- Improved minor stuff
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H-Client v3.8 Released!
- Compressed server info data (serverinfo.tw)
- Improved geolocation manage
- Added a history tab (if master server goes down, this is your tab!)
- Added unicode support for console outout on windows (Vanilla issue #1212)
- Improved sorting algorithms (Vanilla issue #1169)
- Added window highlight on chat messages (Vanilla issue #1305)
- Fixed: Lasers disappear or behave weirdly, if the server is running too long. (Vanilla issue #1157)