1 (edited by unsigned char* 2014-11-17 18:04:27)

Topic: [VideoTutorial] How to setup Code::Blocks to work with Bam.exe

Hi! I made this video-tutorials for the ppl that don't know how compile & launch teeworlds source in Code::Blocks IDE.

PART 1 (COMPILE with GCC): https://www.youtube.com/watch?v=MSgGHUKnTZM
PART 2 (LAUNCH Server Debug): https://www.youtube.com/watch?v=_Ogq7R6m2C8

2 (edited by babak2010 2014-11-20 15:36:57)

Re: [VideoTutorial] How to setup Code::Blocks to work with Bam.exe

its usefull for me , thank you

but about debug I have problem.debugger don't show any error but when I use client(debug) in game when I do fire during die client get crash and debugger don't run when it happened.(like Visual studio it must auto run when get crash)

3

Re: [VideoTutorial] How to setup Code::Blocks to work with Bam.exe

?¿??
if the program crash the debug stop... Are you sure you're using the debug program? (Use play in red not green)

4

Re: [VideoTutorial] How to setup Code::Blocks to work with Bam.exe

sorry for my bad English. I mean if you in server when client get crash debug program must be auto run and show me which code that caz crashed.

5

Re: [VideoTutorial] How to setup Code::Blocks to work with Bam.exe

"This video is unavailable", could you please upload them again maybe?

I will be banned if I troll again ...