Topic: Low Sensitivity vs. High Sensitivity
While browsing the forums of another game at 2 in the morning instead of doing a paper that was due in 6 hours, I came across this thread and found the image it uses to describe why low sensitivity is better to be really nice and so I thought I'd post it here and explain it with more Teeworlds-related terms. The original image is here: image here
I've redrawn this to be related to Teeworlds and simplified:
You are the blue guy holding the enemy flag, and you wanna shoot down the red guy. Let's say your mouse speed, in this example, is for every micrometer you move your mouse, the cursor moves 1 pixel. Let's call this a mouse sensitivity of 1.
Now, you decide that it requires too much physical movement to aim there, so you decide to raise your sensitivity to 2 pixels per micrometer, a mouse sensitivity of 2. What you effectively do is this:
Since you move 2 pixels each micrometer, it's like there's half the width and height of pixels instead of the full amount. You skip over a pixel every time you move. Now, let's go deeper:
As you can see, it becomes increasingly difficult to aim at the angle you need to the more you increase your sensitivity. This is, obviously, a bad thing, especially for a game like Teeworlds, where accuracy is important.
Just thought I'd post this as I don't think there's ever been a thread like this. Please feel free to argue.