Landil wrote:Traitor has already done a very neat list. Can someone please update it with the new suggestions and (!) add the amount of demands/asking for that feature.
So if there is anyone willing we will be very pleased and happy for your help.
Thanks in advance
Here you go!
(Sorted first by number of suggestions, then by personal opinion of relevance)
(allthough I hardly touched the 1's) ______________________________________________________________________________
(11) Account System (user id, statistics, profiles, friend system, efficient ban, marking cheaters, ...)
(9) More complex gameplay mechanics (Slopes, Curves, Jumpads, Portals, etc.)
(9) New skin system
(7) In-game server browser
(7) Clearer segregation/filtering of mods from vanilla
(6) Advanced chat options (cut, copy, paste)
(6) New weapons/ powerups
(5) New Official maps from the MWG
(5) Collaborative mapping
(5) Good background music/ soundtrack and more sounds
(5) Moving tiles/platforms and/or moving by walking against/hooking an object
(5) In-game chat lobby
(4) In-game tutorials for noobies and intermediates for UI, gameplay, and mapping
(4) Easy in-game server setup/launching
(4) Less mods (system where developers must allow new mods into teeworlds before they go public)
(3) Features from Sushi Pack (Advanced scoreboard, better race features, better HUD settings, etc.) in official game
(3) More beautiful/ user friendly UI
(3) Matchmaking system
(2) New vanilla gametypes (Domination, Survival, etc.)
(2) Better demo player (with rewind function, conversion to video, in-game viewing, etc.)
(2) Ctrl+Z in Map Editor
(2) Sexier background for main menu (map in background, tees playing, etc.)
(2) Asian Language/ Right to left Support
(2) API for mods/ Better support for mods
(2) Clients can request server-side demo once round is over.
(2) Auto translate chat
(2) A join a ctf/dm button
(2) Teeworlds on Android and iOS
(2) Teeworlds to be wider spread
(2) Automatic skin element downloaded (only the ones that have been reviewed by Teeworlds mods, like an element base that players could upload and download inside the game)
(1) Save all server IPs clientsided in a special file which is loaded every start. This list could be updated sometimes by master servers to remove unused IPs and to add new servers.
(less stress for master servers and less time to display serverlist)
(1) New good mapres
(1) New map editing options
(1) Ice tiles
(1) Increase player limit
(1) Offline mode with AI
(1) User ID system (similar to that in Team Foretress 2)
(1) Grenade collision explosions
(1) Mute chat sound
(1) A good "Run" server
(1) Server auto-join queue when full
(1) Fixed threaded rendering
(1) Old chat sounds
(1) Maps dump
(1) In-game autoexec overwrite
(1) More vanilla players
(1) Transfer files (skins, gameskins, mapres) from the server to client
(1) The server could create dialogs. Example: pic
(1) The server itself sets the color for the messages. Example: pic
(1) A 'refer a friend' button where you can send a friend a link to the game with instructions.
(1) Ability to close a vote window. Make it so I can press F5 to close the window. Additionally, have the window close after I vote (or at least the option in the menus)
(1) Chatsystem that supports alt+number
(1) Keyboard navigation for the Interface, for example F5 on the server list.
(1) No lags
(1) Serverside toggling of dynamic cam range/zoom exploit prevention etc
(1) Improved spectator view
(1) Decentralization of the master servers (like every game server provides a server list as well; inter-server communication) to keep the game running no matter what
(1) Features to make it easier to administrate, like: player ids and kick/ban buttons in the player list; mute command
(1) Optimized network code (to make it play better with higher ping)
(1) A neutral flag
(1) Changing eye color
(1) Make source thinking in future mods (Leave doors open, not closed)
(1) Recently joined servers tab
(1) Add a "classic mode" (0.6.2 mechanics, unchanged from the rest of the game)
(1) In-game music player
(1) A weapon loadout system with weapons that have different attributes. It'll work like this: in the options menu you have a list of weapons for each slot with different attributes. You can select whichever you want, and picking up the respective item in the game will grant you the weapon that you set in your loadout instead of the stock weapon. Different attributes could be for example like Grenade Launcher: bigger explosion, but lesser damage or Laser Rifle: thicker beam, more damage, but no reflective beams and slower firing speed or something
(1) Avaible to choose any colors you want in a more simple way
(1) When a tee is dead his eyes fall down.
(1) rcon command to download/print the log file
(1) command to dump banned ips/player names etc
(1) True inheritance, because physics
(1) Anti cheating
(1) No laser damage or grenade damage through shields
______________________________________________________________________________
(Objects in parentheses are possibilities for the idea suggested by various players)
*If the user posted more than 3 things, I ignored everything after the third.
**I also did not count people asking for a feature to not be implemented.
-SALAD