Landil wrote:anyone willing to sum up the answers?
Here you go, I tried to delete multiple answers regarding the same and order the list. Besides that the wishes are unaltered.
The number of suggestions for each feature would be helpful. Thx for your efforts. // Oy
edit - Sorry, didn't notice your message earlier. Actually I have thought about the numbers, but then I decided against it since this thread was not meant as poll or place for discussion. // traitor
Look , feel and sound
+ clear seperation of vanilla/mods
+ a colourful UI
+ Tee's playing in the menu background(recorded demo of last game played)
+ Decent background music for menu and for in game
+ mute chat sound
+ a "join a ctf" "join a dm" button.
+ More Skins Elements
+ in-game server browser (ability to see available servers without leaving the current server)
+ Chatlobby (Client)
+ more vanilla players
+ more complex gameplay mechanics
+ more UI elements to fine tune (in menu or less preferred the config files)
+ The server could create dialogs. Example
+ The server itself sets the color for the messages. Example
+ Some enhancement for Vanilla (e.g. maps, weapons or mechanics)
+ An in-game tutorial which can be accessed with one click and which is run by the master server only to make it simple for newbies. We want to retain as many newbies as we can - it's them that spread the game smile
+ A UI tutorial which flashes up on first use - I remember when I first opened teeworlds having never played a similar game and I was confused. Servers? What? Where's the 'play' button? tongue
+ A 'refer a friend' button where you can type in someone's email and it sends them a link to the game with instructions.
+ Ability to close a vote window. Make it so I can press F5 to close the window. Additionally, have the window close after I vote (or at least the option in the menus)
soundtrack
+ Old chat sounds
+ New chat (translate, copy, cut, paste)
+ chatsystem/name changing in game supports alt+number
+ Powerfull filter system, for example regular expressions
+ Keyboard navigation for the Interface, for example F5 on the server list.
+ User-friendly interface (new menu, comfortable table, browser)
+ Better scoreboard. Include things like K/D ratio, each individual weapon accuracy, kills per minute, flag caps, flag returns, etc.
Gameplay
+ matchmaking/captain game system
+ less mods
+ No 64 mods
+ Server auto-join queue when full
+ Grenade bullets collision: when your grenade bullet touch the enemy's grenade bullet, both bullets explode.
+ Instructions for beginners / tutorial
+ an ELO rating matchmaking system
+ New vanilla-based gametypes
+ New weapons resp. class-based weapon system.
+ Jump Pads / Portals like in Quake
+ make tuning possible in vanilla CTF/DM/TDM (Maybe it is possible, but I couldnt do it, if it is, tell me how pls)
+ forced map rotation
+ New gameplay element (which can either be slopes, a movable entity, teleport portals, jumping pads)
+ Statistics, ranking players
+ Take all of the shit in the Sushi Pack like TeeComp and in-game server browser and put it in the + official game
+ Offline Mode with Mobs
+ New Weapons
Editor and maps
+ New Official maps (MWG i'm looking at you)
+ some kind of official map pack (to have more maps from the first run)
+ Ice tiles (unhookable tiles with low friction)
+ Moving hookables (moving ground for example). So mappers should be able to create motion of + game tiles.
+ Collaborative mapping
+ movable objects
+ New map editing options
+ Slopes
+ If oblique entities, do not just jump up. Jump in a curve
+ Movable objects (hook it/move it by walking against it)(I would REALY like this)
+ I would like to see an option with which you could make the quads change their size over time.
+ An undo butten in the map editor
+ Some new good mapres
+ More players on the server maybe 25. Not in the standard mod, but it should any client can connect to a server with 25 players, then you would not need exra client. (Good for Modified Games, with big Maps!)
Technical
+ fix threaded rendering
+ mod filter enforced (greyd on server browser, an option to enable on settings...)
+ User ID system / Account System
+ Asian Language Support/Input API Support
+ Local/LAN Server Fast In-game Setup
+ maps_dump (Server)
+ autoexec overwrite (Server)
+ Transfer files (skins, gameskins, mapres) from the server to client
+ Right-To-Left Language Support
+ Automatic skin element downloaded (only the ones that have been reviewed by Teeworlds mods, like an element base that players could upload and download inside the game)
+ Ability to change resolution and settings without restarting the client.
+ Clients can request a full replay from the server after the round is over. This allows to change perspective when viewing it.
+ TW on android & iOS
+ Serverside toggling of dynamic cam range/zoom exploit prevention etc
Uncategorized
+ Reaching more players. (its close to impossible to find this game on your own without someone showing it to you)