Thanks.
Don't worry, I update it as well on the first post.
Ok well, I tested it out a little bit and it's all as it meant to be. I like it.
Anyway, would it be possible to show:
- 1 star after reducing shield
- 3 or 5 stars after killing someone
Because 5 stars all the time seems to distracting, but on the other hand no stars isn't good either...
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Alright Dune, I've been playing this mod for some time and it has a great problem.
The main problem is duel between shielded guy and shieldless guy.
If these two meet up, there are most likely two situations that could happen. Let's say that they both hit each other:
- if shieldless guy shoots first and shielded second = shieldless dies and shielded doesn't lose or gain anything
- if shielded shoots first, shieldless won't even shoot = shieldless again dies and shielded gains one more shield
And this is the big problem, which makes the mod unbalanced.
Now if everyone would start with one shield, that wouldn't work either as there would be suiciders that would keep lowering your shield without worrying about death...
*Now the solution I came up with would be, that FIRST HIT after respawning, would give you shield - no matter you kill them or just lower their shield. What do you think Dune? Would that be possible to add?