1 (edited by Wolf 2013-05-07 12:36:33)

Topic: Doodads problem

Hello!
I have a problem when i try to make background... I have two doodads:
http://i41.tinypic.com/316w5xg.png
http://i42.tinypic.com/34s1gms.png

It' s looks nice in paint, or photoshop, but in game, it's have a bug (a little stipe on top of tiles) -->

http://i41.tinypic.com/4glyci.png

How to fix this? Or somebody can send the normal from this doodads?

Thanks for your answer!:)
And sorry for bad english...

2

Re: Doodads problem

I think you need to use the provided binaries to fix it (borderfix, etc).

Not Luck, Just Magic.

3

Re: Doodads problem

I downloaded borderfix, and dilate, but its doesnt help sad

How can i fix it manually?

4

Re: Doodads problem

you hold control while clicking the green point and move the mouse... i think (or shift?)

5 (edited by Wolf 2013-05-07 13:50:10)

Re: Doodads problem

Yes, i hold it, but i dont press shift...

Edit: I tried to hold shift, when i moved the doodadd, and i don't have problem now smile
Thanks Broken smile

6 (edited by Nitro 2013-05-07 19:21:38)

Re: Doodads problem

NO,

hold shift and click on each RED point, then choose one point and drag it (still holding shift!!!!) up or down (not sure up or down), each red point has to be surounded by a black fat border, while u drag them, if they don't have that, it won't work, if u still have problems i gonna send u some screens.

/edit:

hmm it seems u solved the problem.

7

Re: Doodads problem

no, it's not a bug, it's a feature. The graphic is in a seamless pattern mode, which means you can repeat the pattern using only one quad. The above mentioned way is a workaround which is used in official maps, too.

/closed

Antoine de Saint Exupéry: It seems that perfection is reached not when there is nothing left to add, but when there is nothing left to take away.
Besides -  I am the gfx guy!