Topic: [MOD] CMod v1.1
Hi guys
I want to present you my mod called 'custom mod'. The name says much but here an explanation:
What is custom mod?
You got lots of variables which you can set in your cfg or rcon with simple commands. They include customizing health, armor, hammer, gun, shotgun, grenade, rifle and explosions.
What else does it provide?
You can enable instagib mode with sv_mode 1 reset everything with sv_mode -1 or make it customizable with sv_mode 0. Ofc you are free to use tuning however you want.
You can easy switch around the gametypes with sv_gametype dm, tdm or ctf (not with C|DM, C|TDM or C|CTF) and the standard setted options have no difference to vanilla.
A list of commands?
No problem
command, standard value, lowest value, highest value, "explanation"
sv_mode, 0, -1, 1, "-1 = Reset everything, 0 = Customize this mod however you want, 1 = Instagib"
sv_health_max, 10, 1, 50, "Amount of health you can have max"
sv_health_start, 10, 1, 50, "Amount of health you spawn with"
sv_health_spawn, 15, 0, 600, "Time it takes to respawn in seconds"
sv_health_regen, 0, 0, 600, "Regenerating health over time in ms"
sv_armor_max, 10, 0, 50, "Amount of armor you can have max"
sv_armor_start, 0, 0, 50, "Amount of armor you spawn with"
sv_armor_spawn, 15, 0, 600, "Time it takes to respawn in seconds"
sv_armor_regen, 0, 0, 600, "Activate Armor regeneration (Based on health regeneration options)"
sv_hammer_start, 1, 0, 1, "If you spawn with or without this weapon"
sv_hammer_damage, 3, 0, 100, "Damage this weapon takes"
sv_hammer_auto, 0, 0, 1, "Fullautomatical weapon"
sv_hammer_reload, 125, 1, 10000, "Time it takes to hammer again in ms"
sv_gun_damage, 1, 0, 100, "Damage this weapon takes"
sv_gun_explode, 0, 0, 1, "Makes the projectile explode on death"
sv_gun_bounce, 0, 0, 25, "Amount of bounces this weapon does"
sv_gun_bounce_explode, 0, 0, 1, "Create explosions on bouncing"
sv_gun_selfdamage, 1, 0, 100, "Selfdamage on explosion"
sv_gun_start, 1, 0, 1, "If you spawn with or without this weapon"
sv_gun_ammo, 10, -1, 50, "Amount of ammo this weapon can have maximal"
sv_gun_regen, 500, 0, 10000, "Ammo regeneration in ms"
sv_gun_auto, 0, 0, 1, "Fullautomatical weapon"
sv_gun_projectiles, 1, 1, 76, "Amount of projectiles this weapons shoot"
sv_gun_reload, 125, 1, 10000, "Time it takes to shoot again in ms"
sv_shotgun_damage, 1, 0, 100, "Damage this weapon takes"
sv_shotgun_explode, 0, 0, 1, "Makes the projectile explode on death"
sv_shotgun_bounce, 0, 0, 25, "Amount of bounces this weapon does"
sv_shotgun_bounce_explode, 0, 0, 1, "Create explosions on bouncing"
sv_shotgun_selfdamage, 1, 0, 1, "Selfdamage on explosion"
sv_shotgun_spawn, 15, 0, 600, "Time it takes to respawn in seconds"
sv_shotgun_start, 0, 0, 1, "If you spawn with or without this weapon"
sv_shotgun_ammo, 10, -1, 50, "Amount of ammo this weapon can have maximal"
sv_shotgun_regen, 0, 0, 10000, "Ammo regeneration in ms"
sv_shotgun_projectiles, 5, 1, 76, "Amount of projectiles this weapons shoot"
sv_shotgun_reload, 500, 1, 10000, "Time it takes to shoot again in ms"
sv_grenade_bounce, 0, 0, 25, "Amount of bounces this weapon does"
sv_grenade_bounce_explode, 1, 0, 1, "Create explosions on bouncing"
sv_grenade_damage, 6, 0, 100, "Damage this weapon takes"
sv_grenade_selfdamage, 3, 0, 100, "Selfdamage on explosion"
sv_grenade_spawn, 15, 0, 600, "Time it takes to respawn in seconds"
sv_grenade_start, 0, 0, 1, "If you spawn with or without this weapon"
sv_grenade_ammo, 10, -1, 50, "Amount of ammo this weapon can have maximal"
sv_grenade_regen, 0, 0, 10000, "Ammo regeneration in ms"
sv_grenade_projectiles, 1, 1, 76, "Amount of projectiles this weapons shoot"
sv_grenade_reload, 500, 1, 10000, "Time it takes to shoot again in ms"
sv_laser_explode, 0, 0, 1, "Create explosions on bouncing"
sv_laser_selfdamage, 1, 0, 20, "Selfdamage on explosion"
sv_laser_spawn, 15, 0, 600, "Time it takes to respawn in seconds"
sv_laser_start, 0, 0, 1, "If you spawn with or without this weapon"
sv_laser_ammo, 10, -1, 50, "Amount of ammo this weapon can have maximal"
sv_laser_regen, 0, 0, 10000, "Ammo regeneration in ms"
sv_laser_projectiles, 1, 1, 76, "Amount of projectiles this weapons shoot"
sv_laser_reload, 800, 1, 10000, "Time it takes to shoot again in ms"
sv_ninja_switch, 0, 0, 1, "Gives the possibility to switch your weapon while having ninja"
sv_ninja_duration, 15, -1, 10000, "Time you got the Weapon"
sv_ninja_start, 0, 0, 1, "If you spawn with or without this weapon"
sv_ninja_auto, 0, 0, 1, "Fullautomatical weapon"
sv_ninja_reload, 800, 1, 10000, "Time it takes to shoot again in ms"
sv_ninja_damage, 9, 0, 100, "Damage this weapon takes"
sv_ninja_spawn, 90, 0, 600, "Time it takes to respawn in seconds"
sv_explosive_power, 6, 0, 50, "Power of an explosion. Important for rocket jumps for example"
sv_explosive_selfdamage_auto, 1, 0, 1, "Half of damage goes to explosion damage if activated"
Download v1.1
Download it for Windows
Download the Source
Download a list of variables
Please report bugs. thanks
Edit (06.02.2013):
Added more commands, customizing for ninja and fixed some bugs.
Download links are updated