Re: inQontroL Mod [0.7 Trunk]
Then try to start it
when you only want instagib then set the gametype to ictf or idm or itdm
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Teeworlds Forum → Modifications → inQontroL Mod [0.7 Trunk]
Then try to start it
when you only want instagib then set the gametype to ictf or idm or itdm
Hello I just got the mod and compiled it but every time i run it the server come up in LAN and as a DM gametype. Heres the CFG file i use.
sv_name |BlackFire|'s ICTF
sv_bindaddr
sv_port 8303
sv_external_port
sv_register 1
sv_map ctf3
sv_rcon_password hello
sv_gametype ictf
sv_laserjumps 1
sv_war_time 10
sv_restart_time 0
sv_go_time 0
sv_fastkill 0
sv_leave_muted 1
sv_show_chatkills 0
sv_antibot 1
sv_xonx_feature 0
sv_restart_feature 0
sv_stopgo_feature 0
sv_rcon_max_tries 5
sv_rcon_ban_time 10
sv_max_clients 16
sv_warmup 15
sv_scorelimit 1000
sv_timelimit 30
sv_motd Welcome to |BlackFire|'s ICTF
sv_spectator_slots 10
sv_teambalance_time 1
sv_vote_kick 1
sv_vote_kick_bantime 5
sv_vote_kick_min 3
Also I already opened up port 8303 under Teeworlds and I have turned off my firewall. But it still says that other clients cannot connect to my server. What could be wrong.
Download Link Not Working!?
Could anyone post for Linux?
http://176.9.38.200/files/inQontroL/teeworlds_srv
Updated links.
Hello,
can you upload the server file for linux again, please? The link ist dead and i compiled the source but it is already in 0.7 and seems to doesn't work with 0.6, also with a 0.7 client i can't connect to the server. Thank you!
I take the tw+ Mod now, but maybe you can upload your serverfile though.
https://github.com/BotoX/teeworlds/tree/inQ is 0.6
I've only got gnu/linux binarys for x86_64 because I haven't got any 32bit installation at the moment.
http://botox.ath.cx/files/inQ/
Thank you very much, may be i used the wrong project, because i look through your other mods.
inQ for Linux x32 - https://downloads.teeworlds.com/solidfi … 98/inQ_x32
inQ for Linux x32 - https://downloads.teeworlds.com/solidfi … 98/inQ_x32
*x86
Whats this mod about? Looks promising.
Whats this mod about? Looks promising.
This mod has been existing since 0.5 and it's a simple (iCTF for example) or a advanced (iCTF* for example) instagib mod.
Download & Source Links offline
Download & Source Links offline
https://github.com/BotoX/teeworlds/tree/inQ-botdetect
Has anyone got a 64 bit linux version or could someone compile it pls
There is no description of what this mod does. What does it do?
tee, please.
inQ vanilla like ctf*, tdm*, dm* with inQ features
inQ instagib like ictf*, itdm*, idm* with inQ features
sv_laserjumps = 0, 0, 1 // Laserjumps (Instagib only)
sv_war_time = 10, 0, 1000 // Time before war starts
sv_restart_time = 5, 0, 1000 // Time before round restarts
sv_go_time = 3, 0, 1000 // Time before game starts when paused
sv_fastkill = 0, 0, 1 // Fast respawn on Selfkill (0.5s)
sv_leave_muted = 1, 0, 1 // Can the player leave the Server muted if not he gets banned for the muted time
sv_show_chatkills = 0, 0, 1 // Show chatkills in Chat
sv_antibot = 1, 0, 1 // Automaticly ban players with [bot] in name
sv_xonx_feature = 1, 0, 1 // Enable XonX and reset Chat features
sv_restart_feature = 1, 0, 1 // Enable restart Chat feature
sv_stopgo_feature = 1, 0, 1 // Enable stop and go chat features
Download URL offline
The Source Code of the Mod for 0.7. for anyone who needs Instagib
https://github.com/BotoX/teeworlds/tree/inQ-0.7
EDIT: Change Topic Name Please someone to 0.7.
Teeworlds Forum → Modifications → inQontroL Mod [0.7 Trunk]
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