Topic: TBT: mod with statistics
Dear community!
I strongly need your opinion.
Recently I had the idea to develop script to collect statistics from teeworlds-games.
I'm already release client-based script on Lua with n-client. Иut it is bad, because it works only when I am in game. And i have to pass all results to web-part.
Results you can see at http://bigtee.tk/ (it works bad because of free heroku hosting )
Next part was to move this script to server side. It's complete. In real time script writes all data to DB.
But i has a big problem - size of the DB. Now script stores player' games, frags, deaths and PvP - a number how many each player kills each other.
You can understand, that storing PvP needs a huge DB size (for example, if server had 1000 players it will be around 1000000 lines in PvP table).
So, i have a few questions:
- will be useful to you do this service?
- whether there will be interest in statistics on PvP?
P.S.: i want to release server-side stats on 20th January with web-part
P.P.S.: serach for TBT in teeworlds - i need more players to test my servers
P.P.P.S.: sorry for my english. I'm from russian-speaking country...