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Topic: Net Messages and Map Download

Hi, i have some problems to integrate all msg of mods in to my client... I think it would be better if the inclusion of a mod identifier to net messages...

And other question.. I thought it would be better to change the sending method maps UDP packets to a TCP stream...

What do you think about this?

2 (edited by Dune 2012-09-04 13:21:07)

Re: Net Messages and Map Download

Teeworlds is a game by itself, not a C++ library to help you make your own. Again, contributing, modding are welcome, but you can't expect the game to include such heavy modification supporting.

Not Luck, Just Magic.

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Re: Net Messages and Map Download

Maybe the right place for you is this here: https://github.com/teeworlds/teeworlds/issues

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Re: Net Messages and Map Download

ok thx, i made two issues with this...