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Topic: [map] dm7 rework by d86leader

It was a hard 2 weeks without internet, so i made this rework ^_^. My goals were:
1) Make it look less squarish
2) Add a second background layer
3) Do something with shadows
I see i completed goals 1 and 2, but third is still in 50% state because of i don't simply know how to place shadows so they wont be something alien

So, here it is!. And here are some screenshots:

overview

point one

point two

point three

As many other things on planet, this one can be solved with Vi.

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Re: [map] dm7 rework by d86leader

shadows in the cave fail ^^

Vanilla FTW!
My Videos

3 (edited by Bee 2012-09-03 20:09:06)

Re: [map] dm7 rework by d86leader

I actually like the cosmetic changes to the map, for the most part. smile

I see that there are two grass_main background layers...
The first layer's color, in my opinion, is too close to the game layer's grass_main; this may confuse players into thinking the background is the foreground or that the foreground is the back ground in split second gaming decisions. As a tip, stay away from confusing the player.

Oh and more importantly, don't post maps in the graphic section of the forums. Put it in the maps section: here.

Moved // heinrich5991

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