Topic: Compile(problem :()
i have problem: {why?}
teeworlds 0.6
python 3.2.2
bam 4
visual studio 2010
sing return type; assumed to be a member function returning 'int'
c:\teeworlds\src\game\client\animstate.h(16) : error C2143: syntax error : missi
ng ';' before '*'
c:\teeworlds\src\game\client\animstate.h(16) : error C4430: missing type specifi
er - int assumed. Note: C++ does not support default-int
c:\teeworlds\src\game\client\animstate.h(16) : error C4430: missing type specifi
er - int assumed. Note: C++ does not support default-int
c:\teeworlds\src\game\client\animstate.h(16) : warning C4183: 'GetFrontFoot': mi
ssing return type; assumed to be a member function returning 'int'
c:\teeworlds\src\game\client\animstate.h(17) : error C2143: syntax error : missi
ng ';' before '*'
c:\teeworlds\src\game\client\animstate.h(17) : error C4430: missing type specifi
er - int assumed. Note: C++ does not support default-int
c:\teeworlds\src\game\client\animstate.h(17) : error C4430: missing type specifi
er - int assumed. Note: C++ does not support default-int
c:\teeworlds\src\game\client\animstate.h(17) : warning C4183: 'GetAttach': missi
ng return type; assumed to be a member function returning 'int'
c:\teeworlds\src\game\client\animstate.h(18) : error C2061: syntax error : ident
ifier 'CAnimation'
c:\teeworlds\src\game\client\animstate.h(19) : error C2061: syntax error : ident
ifier 'CAnimation'
c:\teeworlds\src\game\client\animstate.h(14) : error C2065: 'm_Body' : undeclare
d identifier
c:\teeworlds\src\game\client\animstate.h(15) : error C2065: 'm_BackFoot' : undec
lared identifier
c:\teeworlds\src\game\client\animstate.h(16) : error C2065: 'm_FrontFoot' : unde
clared identifier
c:\teeworlds\src\game\client\animstate.h(17) : error C2065: 'm_Attach' : undecla
red identifier
src/game/client/render.cpp(42) : error C2027: use of undefined type 'CDataSprite
'
c:\teeworlds\src\game\client\render.h(55) : see declaration of 'CDataSpr
ite'
src/game/client/render.cpp(42) : error C2227: left of '->m_X' must point to clas
s/struct/union/generic type
src/game/client/render.cpp(43) : error C2027: use of undefined type 'CDataSprite
'
c:\teeworlds\src\game\client\render.h(55) : see declaration of 'CDataSpr
ite'
src/game/client/render.cpp(43) : error C2227: left of '->m_Y' must point to clas
s/struct/union/generic type
src/game/client/render.cpp(44) : error C2027: use of undefined type 'CDataSprite
'
c:\teeworlds\src\game\client\render.h(55) : see declaration of 'CDataSpr
ite'
src/game/client/render.cpp(44) : error C2227: left of '->m_W' must point to clas
s/struct/union/generic type
src/game/client/render.cpp(45) : error C2027: use of undefined type 'CDataSprite
'
c:\teeworlds\src\game\client\render.h(55) : see declaration of 'CDataSpr
ite'
src/game/client/render.cpp(45) : error C2227: left of '->m_H' must point to clas
s/struct/union/generic type
src/game/client/render.cpp(46) : error C2027: use of undefined type 'CDataSprite
'
c:\teeworlds\src\game\client\render.h(55) : see declaration of 'CDataSpr
ite'
src/game/client/render.cpp(46) : error C2227: left of '->m_pSet' must point to c
lass/struct/union/generic type
src/game/client/render.cpp(46) : error C2227: left of '->m_Gridx' must point to
class/struct/union/generic type
src/game/client/render.cpp(47) : error C2027: use of undefined type 'CDataSprite
'
c:\teeworlds\src\game\client\render.h(55) : see declaration of 'CDataSpr
ite'
src/game/client/render.cpp(47) : error C2227: left of '->m_pSet' must point to c
lass/struct/union/generic type
src/game/client/render.cpp(47) : error C2227: left of '->m_Gridy' must point to
class/struct/union/generic type
src/game/client/render.cpp(78) : error C2065: 'g_pData' : undeclared identifier
src/game/client/render.cpp(78) : error C2227: left of '->m_NumSprites' must poin
t to class/struct/union/generic type
type is ''unknown-type''
src/game/client/render.cpp(80) : error C2065: 'g_pData' : undeclared identifier
src/game/client/render.cpp(80) : error C2227: left of '->m_aSprites' must point
to class/struct/union/generic type
type is ''unknown-type''
src/game/client/render.cpp(192) : error C2227: left of '->m_Angle' must point to
class/struct/union/generic type
type is 'int *'
src/game/client/render.cpp(196) : error C2227: left of '->m_X' must point to cla
ss/struct/union/generic type
type is 'int *'
src/game/client/render.cpp(196) : error C2227: left of '->m_Y' must point to cla
ss/struct/union/generic type
type is 'int *'
src/game/client/render.cpp(197) : error C2065: 'SPRITE_TEE_BODY_OUTLINE' : undec
lared identifier
src/game/client/render.cpp(197) : error C2065: 'SPRITE_TEE_BODY' : undeclared id
entifier
src/game/client/render.cpp(206) : error C2065: 'EMOTE_PAIN' : undeclared identif
ier
src/game/client/render.cpp(206) : error C2051: case expression not constant
src/game/client/render.cpp(207) : error C2065: 'SPRITE_TEE_EYE_PAIN' : undeclare
d identifier
src/game/client/render.cpp(209) : error C2065: 'EMOTE_HAPPY' : undeclared identi
fier
src/game/client/render.cpp(209) : error C2051: case expression not constant
src/game/client/render.cpp(210) : error C2065: 'SPRITE_TEE_EYE_HAPPY' : undeclar
ed identifier
src/game/client/render.cpp(212) : error C2065: 'EMOTE_SURPRISE' : undeclared ide
ntifier
src/game/client/render.cpp(212) : error C2051: case expression not constant
src/game/client/render.cpp(213) : error C2065: 'SPRITE_TEE_EYE_SURPRISE' : undec
lared identifier
src/game/client/render.cpp(215) : error C2065: 'EMOTE_ANGRY' : undeclared identi
fier
src/game/client/render.cpp(215) : error C2051: case expression not constant
src/game/client/render.cpp(216) : error C2065: 'SPRITE_TEE_EYE_ANGRY' : undeclar
ed identifier
src/game/client/render.cpp(219) : error C2065: 'SPRITE_TEE_EYE_NORMAL' : undecla
red identifier
src/game/client/render.cpp(224) : error C2065: 'EMOTE_BLINK' : undeclared identi
fier
src/game/client/render.cpp(235) : error C2065: 'CAnimKeyframe' : undeclared iden
tifier
src/game/client/render.cpp(235) : error C2065: 'pFoot' : undeclared identifier
src/game/client/render.cpp(240) : error C2065: 'pFoot' : undeclared identifier
src/game/client/render.cpp(240) : error C2227: left of '->m_Angle' must point to
class/struct/union/generic type
type is ''unknown-type''
src/game/client/render.cpp(246) : error C2065: 'SPRITE_TEE_FOOT_OUTLINE' : undec
lared identifier
src/game/client/render.cpp(249) : error C2065: 'SPRITE_TEE_FOOT' : undeclared id
entifier
src/game/client/render.cpp(255) : error C2065: 'pFoot' : undeclared identifier
src/game/client/render.cpp(255) : error C2227: left of '->m_X' must point to cla
ss/struct/union/generic type
type is ''unknown-type''
src/game/client/render.cpp(255) : error C2065: 'pFoot' : undeclared identifier
src/game/client/render.cpp(255) : error C2227: left of '->m_Y' must point to cla
ss/struct/union/generic type
type is ''unknown-type''
bam: 'objs/game/client/render.obj' error 2
[49/52] #1 c++ src/game/editor/editor.cpp
src\game/gamecore.h(193) : error C2146: syntax error : missing ';' before identi
fier 'm_Input'
src\game/gamecore.h(193) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(193) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(202) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(202) : error C2143: syntax error : missing ',' before '*'
src\game/gamecore.h(203) : error C2061: syntax error : identifier 'CNetObj_Chara
cterCore'
src/game/editor/editor.cpp(2455) : error C2065: 'g_pData' : undeclared identifie
r
src/game/editor/editor.cpp(2455) : error C2227: left of '->m_aImages' must point
to class/struct/union/generic type
type is ''unknown-type''
src/game/editor/editor.cpp(2455) : error C2065: 'IMAGE_FILEICONS' : undeclared i
dentifier
src/game/editor/editor.cpp(2455) : error C2228: left of '.m_Id' must have class/
struct/union
src/game/editor/editor.cpp(2457) : error C2065: 'SPRITE_FILE_FOLDER' : undeclare
d identifier
src/game/editor/editor.cpp(2457) : error C2065: 'SPRITE_FILE_MAP2' : undeclared
identifier
c1xx : fatal error C1903: unable to recover from previous error(s); stopping com
pilation
bam: 'objs/game/editor/editor.obj' error 2
[50/52] #1 c++ src/game/editor/io.cpp
src\game/gamecore.h(193) : error C2146: syntax error : missing ';' before identi
fier 'm_Input'
src\game/gamecore.h(193) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(193) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(202) : error C4430: missing type specifier - int assumed. No
te: C++ does not support default-int
src\game/gamecore.h(202) : error C2143: syntax error : missing ',' before '*'
src\game/gamecore.h(203) : error C2061: syntax error : identifier 'CNetObj_Chara
cterCore'
bam: 'objs/game/editor/io.obj' error 2
bam: error: a build step failed