Topic: [MAP]DesertcampFNG
Download: http://di3el.ucoz.ru/_fr/0/desertcampFNG.map
Test map in server: 176.9.245.179:2007
iCTF now in vogue FNG
You are not logged in. Please login or register.
Teeworlds Forum → Maps → [MAP]DesertcampFNG
Download: http://di3el.ucoz.ru/_fr/0/desertcampFNG.map
Test map in server: 176.9.245.179:2007
iCTF now in vogue FNG
A really good idea to "convert" the map to fng mode!
But I notice the same trouble as on every (?) version of desertcamp.map (click on the image for a greater view):
At a certain point on sunset and sunrise the fading streams are white, perhaps you know how to fix the animation?
Using teeworlds 0.6.1 for windows.
Unfortunately I could not test with players, but the deathtiles in the corners are difficult to reach, so most people will play in the center. I am not sure if 3 spawn points are enough?
And one last thing: the colours of the spikes are hardly visible, but gamelayer indicates red and blue parts - could you make it more visible?
Oh here is another idea: the file size is rather big, perhaps you want to rework another version? You can download it here: solidfiles.com/desertcamp.zip (only 2,25 KB)
It is a lovely map
Teeworlds Forum → Maps → [MAP]DesertcampFNG
Powered by PunBB, supported by Informer Technologies, Inc.
Currently installed 3 official extensions. Copyright © 2003–2009 PunBB.