Topic: Help me in code weapon grenade mines [zESC => Panic]
Hello. I create new Panic mode.
I've got a bug:
When a person becomes a zombie, mines grenade NO disappear.
I made them a 0.01 rate tuning.h
I create in projectile.cpp:
if (m_Weapon == WEAPON_GRENADE)
OwnerChar->m_Grenades--;
But they will not disappear. Please, i need help! Sorry bad english.