Topic: tCatch
tCatch Teeworlds gamemode.
Today I decided to take a little break from developing main projects and create something small, yet funny. And... that's where tCatch comes from.
tCatch is gamemode based on zCatch by erd and Teetime. Rules are similar, but there is two new features, which makes gameplay more tactical:
When tee dies, the killer takes control of it's body.
When tee hooks another tee, they swap their bodies.
This makes tCatch slightly more dynamic than the original mod.
But, where do that crazy rules came from? Hihihi 8D The "DeathTP" (configurable via sv_death_tp) came from my very first zCatch experience, when I tried to guess the rules and I thought that it's one of them. The second one is just my invention to make movement even more important.
Download? Sure.
Source code and Linux server binaries:
[here]
Windows server binaries, thanks to HeroiAmarelo:
[here]
PS. Name stands for TeleportationCatch. But I prefer short "tCatch" version.