Topic: [MOD] Zombie (upcoming)
Before you read the whole topic:
Read the last post here.
Stopped developing this "project" after 2 days LOL.
So far: A new "project" will come
Hello everybody,
you might know my "last" zombie mod, i did.
With cash and all that shit.
I catched my keyboard and grabbed a fresh teeworlds source.
I began to code.
Now im at the point, to tell, im making a zombie mod.
Yes, its for 0.6.1!
And the best:
Its open source
Its my first repository on github (watched much much much vidoes
yesterday on youtube, on how to upload the source and commit and all that)
So, in this topic is a short Demo to download.
I'll add the entities, (windows) executables and the github link. 8)
Demo: http://file.up-the-file.de/uf03cSVpeL
Executables: http://file.up-the-file.de/xXHwSo53cT
Source: https://github.com/Milkax3/TeeZombie/
Entities (on github): https://github.com/Milkax3/TeeZombie/bl … tities.png
So homies....
Can't ya vote a bit for me if its a good idea or not?
Maybe post some ideas for what i should do and all that.
Tell me bugs (and soloutions when you have some lol)
I have to say one thing...
At the teleporting system i did something.. Bad:
https://github.com/Milkax3/TeeZombie/bl … roller.cpp
On line 565, you can see there it begins x'D.
I guess i could write it smarter, but that was the oncest way i saw. lol. Tell me how i can do it better please.
And uhm yes:
Can everybody modify the source code? o.O
#edit
(just a side note: i began the mod on 16th february 2012. im not far and there aren't many features!)