Re: [CLIENT] Pack
which mac version are u using? the client was compiled using 10.6.8. I dont know if the client works in other versions than 10.6
Maybe u have to compile the client yourself
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Teeworlds Forum → Modifications → [CLIENT] Pack
which mac version are u using? the client was compiled using 10.6.8. I dont know if the client works in other versions than 10.6
Maybe u have to compile the client yourself
I used 10.6.8 of this moment
Just saying, that download link for Windows 64-bit binary is broken (teeworlds_pack_x86_64.exe).
Just saying, that mac versions of the pack do not work with OS 10.8
(Mountain Lion).
Um.. sorry, but where are the 7.0 pack files?
Data files, that is.
Um.. sorry, but where are the 7.0 pack files?
Data files, that is.
I believe they are the same as the 0.6 data files. Works for me. Can even put the 0.7 exe in the same folder as 0.6, just rename the 0.7 exe.
the client is currently not up to date with the current 0.7 trunk version and wont be so fast because there are too many changes to keep up with everything... it will need some time.
the mac version is not compatible with 10.8 because i dont have 10.8 (my mac is not working at all currently btw).
about the 64 bit windows binary... this is not so important... u can just use the 32 bit version. u wont notice any difference
the client is currently not up to date with the current 0.7 trunk version and wont be so fast because there are too many changes to keep up with everything... it will need some time.
the mac version is not compatible with 10.8 because i dont have 10.8 (my mac is not working at all currently btw).
about the 64 bit windows binary... this is not so important... u can just use the 32 bit version. u wont notice any difference
But my mac is 10.6 and can not open the client
I get this:
Process: teeworlds [2080]
Path: /Users/administrador/Downloads/Teeworlds Pack.app/Contents/MacOS/teeworlds
Identifier: teeworlds
Version: ??? (???)
Code Type: X86 (Native)
Parent Process: launchd [161]
Date/Time: 2013-01-10 21:45:58.899 -0500
OS Version: Mac OS X 10.6.8 (10K549)
Report Version: 6
Interval Since Last Report: 97916 sec
Crashes Since Last Report: 35
Per-App Crashes Since Last Report: 3
Anonymous UUID: 0055DF7F-4034-42CF-9D9A-17F715817D4A
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Crashed Thread: 0
Dyld Error Message:
Library not loaded: @rpath/SDL.framework/Versions/A/SDL
Referenced from: /Users/administrador/Downloads/Teeworlds Pack.app/Contents/MacOS/teeworlds
Reason: image not found
Binary Images:
0x8fe00000 - 0x8fe4163b dyld 132.1 (???) <4CDE4F04-0DD6-224E-ACE5-3C06E169A801> /usr/lib/dyld
Model: iMac7,1, BootROM IM71.007A.B03, 2 processors, Intel Core 2 Duo, 2 GHz, 1 GB, SMC 1.20f4
Graphics: ATI Radeon HD 2400 XT, ATI,RadeonHD2400, PCIe, 128 MB
Memory Module: global_name
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x88), Broadcom BCM43xx 1.0 (5.10.131.42.4)
Bluetooth: Version 2.4.5f3, 2 service, 19 devices, 1 incoming serial ports
Network Service: AirPort, AirPort, en1
************************
************************
USB Device: Built-in iSight, 0x05ac (Apple Inc.), 0x8502, 0xfd400000 / 2
USB Device: Bluetooth USB Host Controller, 0x05ac (Apple Inc.), 0x8206, 0x1a100000 / 2
USB Device: USB Keyboard, 0x04d9 (Holtek Semiconductor, Inc.), 0x1702, 0x1a200000 / 3
USB Device: IR Receiver, 0x05ac (Apple Inc.), 0x8242, 0x5d100000 / 2
USB Device: Composite Device, 0x04b3 (IBM Corporation), 0x310b, 0x3a200000 / 2
Good Job Sushi .
Coo..oool :-)
Sushi Tee wrote:the client is currently not up to date with the current 0.7 trunk version and wont be so fast because there are too many changes to keep up with everything... it will need some time.
the mac version is not compatible with 10.8 because i dont have 10.8 (my mac is not working at all currently btw).
about the 64 bit windows binary... this is not so important... u can just use the 32 bit version. u wont notice any difference
But my mac is 10.6 and can not open the client
I get this:
Process: teeworlds [2080] Path: /Users/administrador/Downloads/Teeworlds Pack.app/Contents/MacOS/teeworlds Identifier: teeworlds Version: ??? (???) Code Type: X86 (Native) Parent Process: launchd [161] Date/Time: 2013-01-10 21:45:58.899 -0500 OS Version: Mac OS X 10.6.8 (10K549) Report Version: 6 Interval Since Last Report: 97916 sec Crashes Since Last Report: 35 Per-App Crashes Since Last Report: 3 Anonymous UUID: 0055DF7F-4034-42CF-9D9A-17F715817D4A Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 Crashed Thread: 0 Dyld Error Message: Library not loaded: @rpath/SDL.framework/Versions/A/SDL Referenced from: /Users/administrador/Downloads/Teeworlds Pack.app/Contents/MacOS/teeworlds Reason: image not found Binary Images: 0x8fe00000 - 0x8fe4163b dyld 132.1 (???) <4CDE4F04-0DD6-224E-ACE5-3C06E169A801> /usr/lib/dyld Model: iMac7,1, BootROM IM71.007A.B03, 2 processors, Intel Core 2 Duo, 2 GHz, 1 GB, SMC 1.20f4 Graphics: ATI Radeon HD 2400 XT, ATI,RadeonHD2400, PCIe, 128 MB Memory Module: global_name AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x88), Broadcom BCM43xx 1.0 (5.10.131.42.4) Bluetooth: Version 2.4.5f3, 2 service, 19 devices, 1 incoming serial ports Network Service: AirPort, AirPort, en1 ************************ ************************ USB Device: Built-in iSight, 0x05ac (Apple Inc.), 0x8502, 0xfd400000 / 2 USB Device: Bluetooth USB Host Controller, 0x05ac (Apple Inc.), 0x8206, 0x1a100000 / 2 USB Device: USB Keyboard, 0x04d9 (Holtek Semiconductor, Inc.), 0x1702, 0x1a200000 / 3 USB Device: IR Receiver, 0x05ac (Apple Inc.), 0x8242, 0x5d100000 / 2 USB Device: Composite Device, 0x04b3 (IBM Corporation), 0x310b, 0x3a200000 / 2
i have no idea what the problem is. Will have to check it later. Best is when u try to compile the client yourself.
i cannot open my demos.
it says: Error loading demo
I recorded those demos without the clientpack in the tw version 0.6.0, but i already tried to open a demo, which i recorded with the clientpack. same problem
and ps: somtimes i cannot connect to any srv
but with the normal tw version i have to problems
but that's not really important, i only need the clientpack for my demos :3
but maybe this's relevant
during the development of teeworlds (i mean not my client) the demo file format changed a bit. Due to this demos recorded with 0.6.0 or 0.6.1 are not compatible with my client because my client is based on the latest version of teeworlds 0.6. So the new demo format is included. You can watch demos recorded by the client-pack with the client-pack. Old demos u will have to watch with an older client like 0.6.1
There is currently no way around it and im pretty sure there will be never a way around this.
aha
so i have to download an older client and i can watch my demos with your client?
and where can i get an older versin of your client?
google is useless
u wont find a download link for an older version. You will have to compile an older version yourself. You can find everything in github but you will have to find out yourself which version is old enough by reading the commit messages xD
ähhh
i will ask google
maybe i can find somewhere/someone who has the client which works with 0.6.0
don't wanna lose my demos!
nicolas9612 wrote:Sushi Tee wrote:the client is currently not up to date with the current 0.7 trunk version and wont be so fast because there are too many changes to keep up with everything... it will need some time.
the mac version is not compatible with 10.8 because i dont have 10.8 (my mac is not working at all currently btw).
about the 64 bit windows binary... this is not so important... u can just use the 32 bit version. u wont notice any difference
But my mac is 10.6 and can not open the client
I get this:
Process: teeworlds [2080] Path: /Users/administrador/Downloads/Teeworlds Pack.app/Contents/MacOS/teeworlds Identifier: teeworlds Version: ??? (???) Code Type: X86 (Native) Parent Process: launchd [161] Date/Time: 2013-01-10 21:45:58.899 -0500 OS Version: Mac OS X 10.6.8 (10K549) Report Version: 6 Interval Since Last Report: 97916 sec Crashes Since Last Report: 35 Per-App Crashes Since Last Report: 3 Anonymous UUID: 0055DF7F-4034-42CF-9D9A-17F715817D4A Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 Crashed Thread: 0 Dyld Error Message: Library not loaded: @rpath/SDL.framework/Versions/A/SDL Referenced from: /Users/administrador/Downloads/Teeworlds Pack.app/Contents/MacOS/teeworlds Reason: image not found Binary Images: 0x8fe00000 - 0x8fe4163b dyld 132.1 (???) <4CDE4F04-0DD6-224E-ACE5-3C06E169A801> /usr/lib/dyld Model: iMac7,1, BootROM IM71.007A.B03, 2 processors, Intel Core 2 Duo, 2 GHz, 1 GB, SMC 1.20f4 Graphics: ATI Radeon HD 2400 XT, ATI,RadeonHD2400, PCIe, 128 MB Memory Module: global_name AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x88), Broadcom BCM43xx 1.0 (5.10.131.42.4) Bluetooth: Version 2.4.5f3, 2 service, 19 devices, 1 incoming serial ports Network Service: AirPort, AirPort, en1 ************************ ************************ USB Device: Built-in iSight, 0x05ac (Apple Inc.), 0x8502, 0xfd400000 / 2 USB Device: Bluetooth USB Host Controller, 0x05ac (Apple Inc.), 0x8206, 0x1a100000 / 2 USB Device: USB Keyboard, 0x04d9 (Holtek Semiconductor, Inc.), 0x1702, 0x1a200000 / 3 USB Device: IR Receiver, 0x05ac (Apple Inc.), 0x8242, 0x5d100000 / 2 USB Device: Composite Device, 0x04b3 (IBM Corporation), 0x310b, 0x3a200000 / 2
i have no idea what the problem is. Will have to check it later. Best is when u try to compile the client yourself.
Compilation I have no idea, where did you learn? maybe I can help.
where can i find the source of 0.6.0??
it would be awesome if you send me the direkt link of the source
hmm maybe there is the right place...
https://github.com/SushiTee/teeworlds/t … 0e7f2d796d
a friend of mine compiled 4 differnet sources, inluding your tip.
But we weren't able to find an exe in the compiled tw.
so we added the exe, which you can download here.
still error..
what I'm doing wrong!?
what u are doing wrong is using the exe from here...
after compiling u will have an exe file into your teeworlds folder. If not u were not compiling at all
whatever...
xfrozen has sent me the old version
Okay so im running Mac OSX 10.8 (i know you said the client did not work for 10.8) but people have the same problem as me even if they have 10.6. So i wanted to try your client and BOOM when i opened it it just crashed 0.1 seconds after i opened it and said it sent a thing to apple to help solve the problem blah blah blah. And because i really wanted to use this client i wanted to see whats wrong. I suck at programming and all that jazz but i know how to open a program and see the terminal (text code) from the program, what it says. So i rightclicked and Show Package Contents>Contents>MacOS and then i open a file called teeworlds. I open it with terminal and this is what i get. Firstly it works ok but after a while when all the binds are set it starts to do something wierd lol. Hope this helps
BTW here is what the terminal said.
Last login: Fri Feb 15 17:38:00 on ttys000
sigges-imac:~ sigge$ /Users/sigge/Downloads/Teeworlds\ Pack.app/Contents/MacOS/teeworlds ; exit;
[5120d646][engine]: running on unix-macosx-ia32
[5120d646][engine]: arch is little endian
[5120d646][storage]: added path '$USERDIR' ('/Users/sigge/Library/Application Support/Teeworlds')
[5120d646][storage]: added path 'client-pack'
[5120d646][storage]: added path '$DATADIR' ('data')
[5120d646][storage]: added path '$CURRENTDIR' ('/Users/sigge/Downloads/Teeworlds Pack.app/Contents/Resources')
[5120d646][binds]: bound f1 (282) = toggle_local_console
[5120d646][binds]: bound f2 (283) = toggle_remote_console
[5120d646][binds]: bound tab (9) = +scoreboard
[5120d646][binds]: bound u (117) = +show_chat
[5120d646][binds]: bound f10 (291) = screenshot
[5120d646][binds]: bound a (97) = +left
[5120d646][binds]: bound d (100) = +right
[5120d646][binds]: bound space (32) = +jump
[5120d646][binds]: bound mouse1 (323) = +fire
[5120d646][binds]: bound mouse2 (324) = +hook
[5120d646][binds]: bound lshift (304) = +emote
[5120d646][binds]: bound rshift (303) = +spectate
[5120d646][binds]: bound right (275) = spectate_next
[5120d646][binds]: bound left (276) = spectate_previous
[5120d646][binds]: bound 1 (49) = +weapon1
[5120d646][binds]: bound 2 (50) = +weapon2
[5120d646][binds]: bound 3 (51) = +weapon3
[5120d646][binds]: bound 4 (52) = +weapon4
[5120d646][binds]: bound 5 (53) = +weapon5
[5120d646][binds]: bound mousewheelup (331) = +prevweapon
[5120d646][binds]: bound mousewheeldown (332) = +nextweapon
[5120d646][binds]: bound t (116) = chat all
[5120d646][binds]: bound y (121) = chat team
[5120d646][binds]: bound f3 (284) = vote yes
[5120d646][binds]: bound f4 (285) = vote no
[5120d646][binds]: bound lshift (304) = +statboard
[5120d646][console]: executing 'settings.cfg'
[5120d646][binds]: bound tab (9) = +scoreboard
[5120d646][binds]: bound space (32) = +jump
[5120d646][binds]: bound 1 (49) = +weapon1
[5120d646][binds]: bound 2 (50) = +weapon2
[5120d646][binds]: bound 3 (51) = +weapon3
[5120d646][binds]: bound 4 (52) = +weapon4
[5120d646][binds]: bound 5 (53) = +weapon5
[5120d646][binds]: bound semicolon (59) = screenshot
[5120d646][binds]: bound a (97) = +left
[5120d646][binds]: bound d (100) = +right
[5120d646][binds]: bound g (103) = say /d
[5120d646][binds]: bound h (104) = say /dc
[5120d646][binds]: bound j (106) = say /dcm
[5120d646][binds]: bound k (107) = kill
[5120d646][binds]: bound l (108) = say /rank
[5120d646][binds]: bound m (109) = say Baka Baka Baka Baka
[5120d646][binds]: bound n (110) = say Bakas Can't Say Baka!
[5120d646][binds]: bound o (111) = say /stop
[5120d646][binds]: bound p (112) = say /pause
[5120d646][binds]: bound q (113) = say /emote angry 100000
[5120d646][binds]: bound r (114) = say /r
[5120d646][binds]: bound t (116) = chat all
[5120d646][binds]: bound u (117) = +show_chat
[5120d646][binds]: bound v (118) = say Look at that ping, that ping is amazing! Give it a lick xD
[5120d646][binds]: bound x (120) = say xD
[5120d646][binds]: bound z (122) = say x3
[5120d646][binds]: bound up (273) = rcon up
[5120d646][binds]: bound down (274) = rcon down
[5120d646][binds]: bound right (275) = rcon right
[5120d646][binds]: bound left (276) = rcon left
[5120d646][binds]: bound f1 (282) = toggle_local_console
[5120d646][binds]: bound f2 (283) = toggle_remote_console
[5120d646][binds]: bound f3 (284) = vote yes
[5120d646][binds]: bound f4 (285) = vote no
[5120d646][binds]: bound rshift (303) = +spectate
[5120d646][binds]: bound lshift (304) = +emote
[5120d646][binds]: bound mouse1 (323) = +fire
[5120d646][binds]: bound mouse2 (324) = +hook
[5120d646][console]: failed to open 'autoexec.cfg'
[5120d646][client]: starting...
[5120d646][client/sound]: sound init successful
[5120d646][engine/mastersrv]: refreshing master server addresses
[5120d646][localization]: loaded 'languages/swedish.txt'
[5120d646][textrender]: loaded Font from 'data/fonts/DejaVuSans.ttf'
[5120d646][textrender]: Font set 0x96b0014
[5120d646][]: Font memory usage: 2097152
objc[89412]: Object 0x474a50 of class NSUserDefaults autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x15b2ec0 of class __NSArrayM autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x1564330 of class __NSCFNumber autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x1376950 of class __NSDictionaryI autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x1378ae0 of class __NSCFString autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x4768f0 of class __NSCFNumber autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x1385f30 of class __NSDictionaryI autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x474a50 of class NSUserDefaults autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x49bc80 of class __NSCFNumber autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x4980a0 of class __NSArrayI autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x49bf40 of class __NSCFNumber autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x1569720 of class __NSArrayI autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x474a50 of class NSUserDefaults autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x15b2cd0 of class __NSCFString autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x48a190 of class __NSWindowData autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x1169930 of class SDL_QuartzWindow autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x1376480 of class NSConcreteValue autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x4840c0 of class __NSCFNumber autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x49c190 of class NSConcreteValue autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x49c360 of class __NSCFNumber autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[89412]: Object 0x49c370 of class __NSDictionaryI autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
Segmentation fault: 11
logout
[Processen slutförd] (process done)
You can do it yourself when your mac works fine , so you just right click, Show Package Contents>Contents>MacOS and then open the file thats in there with the terminal program.
You can try to set 'gfx_threaded' to 0 in your settings.cfg
(if there is no such entry add 'gfx_threaded 0' somewhere)
(I hope it helps, dont really know what commits sushi merged in his repo)
Hi there.
Sushi, can you please do a little update on the 0.6.0 and 0.6.1 version? If you play demos in slow-motion the stars will disappear in normal speed, not in slowmotion. That looks really ugly for my 300 fps clips ><
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