Re: [MOD] ZOMB 2.0
woooooow, this is so nice! man, in 0.7 there GOT to be a standart zombie mod, with this skins!! Nice work!
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Teeworlds Forum → Modifications → [MOD] ZOMB 2.0
woooooow, this is so nice! man, in 0.7 there GOT to be a standart zombie mod, with this skins!! Nice work!
Kottizen, maybe it was a bit offtop, but important
Hi, I'm using ubuntu linux 32 bit... and runed the file... this is the output:
safa@safa-Vostro1510:~/flareGet/Others$ ./teeworlds_srv_zomb
[510b7b9b][engine]: running on unix-linux-ia32
[510b7b9b][engine]: arch is little endian
[510b7b9b][engine/datadir]: warning no data directory found
[510b7b9b][engine/datadir]: paths used:
[510b7b9b][engine/datadir]: .
[510b7b9b][engine/datadir]: /home/safa/.teeworlds
[510b7b9b][engine/datadir]: ./data
[510b7b9b][engine/datadir]: saving files to: /home/safa/.teeworlds
[510b7b9b][console]: failed to open 'autoexec.cfg'
[510b7b9b][engine/mastersrv]: warning: couldn't parse master server 'master4.teeworlds.com '
[510b7b9b][datafile]: datafile loading. filename='maps/dm1.map'
[510b7b9b][server]: failed to load map. mapname='dm1'
so, should it work now? and where to play ??
Great Goob ^_^
It seems like you only had the pure executable lying around. Download vanilla teeworlds, unzip it, put your ZOMB executable into that folder and execute it. That should work.
It seems like you only had the pure executable lying around. Download vanilla teeworlds, unzip it, put your ZOMB executable into that folder and execute it. That should work.
sorry
I didnt understand will... I downloaded zombies images and the .wave+,map...
then I put them with the executable in one folder.. and the output didnt changed
Download vanilla teeworlds, unzip it, put your ZOMB executable into that folder and execute it.
Issue resolved via IRC.
is there any possibility to get these on a Teeworlds 0.6.1 Linux server running ?
with best +DS_DV+
is there any possibility to get these on a Teeworlds 0.6.1 Linux server running ?
with best +DS_DV+
Likely not. The mod hasn't been ported to 0.6.
Likely not. The mod hasn't been ported to 0.6.
is there any modder able to port it ?
im not very rich, but ill pay for it !
with best +DS_DV+
PS: or is there any client able to play on multiple server versions ?
is there any modder able to port it ?
No. LordSk is the one and only who can do that.
PS: or is there any client able to play on multiple server versions ?
No.
armfh linux build plz? otherwise i would like the source code
There are already linux builds in the first post
The mod isn't open source.
There are already linux builds in the first post
myself wrote:The mod isn't open source.
Why?
Dune wrote:The mod isn't open source.
Why?
The mod author isn't feeling like sharing AI code.
Dune wrote:The mod isn't open source.
Why?
I'm just stating a fact, it's not up to me to decide this. If I was allowed to, I would give the sources away.
Will this ever be released? The source I mean?
+1 then I bet someone would gladly port it to 0.6
right now i have to switch to 0.5 whenever i wanna play
also maybe release the old version with megazombies if possible
+1 then I bet someone would gladly port it to 0.6
right now i have to switch to 0.5 whenever i wanna playalso maybe release the old version with megazombies if possible
InfClass has copied some of the zombie-types, so IMO InfClass is a 0.6 port
I have a copy of the original source (version 1.0 and 1.1). You can find them in the Internet via a longer google search
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