Re: [MOD] ZOMB 2.0
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Teeworlds Forum → Modifications → [MOD] ZOMB 2.0
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Will this mod for 0.6.0?
heinrich5991 wrote:@LordSkelethom: Nice to see you in the forum again Do you code this mod right now? Is it based on the current trunk version or 0.5.2?
This version is based on Rajh's one based itself on 0.5.2. In fact I coded this one year ago and finished it now (someone asked me to release it before I start making 3.0).
I guess 3.0, which Lord develops (at the moment?), will be based on 0.6.
lordskelethom wrote:heinrich5991 wrote:@LordSkelethom: Nice to see you in the forum again Do you code this mod right now? Is it based on the current trunk version or 0.5.2?
This version is based on Rajh's one based itself on 0.5.2. In fact I coded this one year ago and finished it now (someone asked me to release it before I start making 3.0).
I guess 3.0, which Lord develops (at the moment?), will be based on 0.6.
I also hope
ZOMB 3.0 will be based on 0.6. Don't expect it to be released in the next week, though.
I really want Zombie 3.0 for Teeworlds 0.6.0!
I really want Zombie 3.0 for Teeworlds 0.6.0!
You don't need to bump that frequently. Dune and Tee Killa said you that Lord is working on it. For now, the only thing you can do is play the ZOMB 2.0 in 0.5.2, for the new version we have to wait.
I'm not sure that Lord will create the Third version after so many comments like "Oh no it sucks". Two days ago, we looked for servs and it was just one serv in ZOMB and no serv in ZSURV. This is not encouraging.
He did an excellent work and I am just sad to see how the community promote new mods.
Two days ago, we looked for servs and it was just one serv in ZOMB and no serv in ZSURV. This is not encouraging.
He did an excellent work and I am just sad to see how the community promote new mods.
I guess this is partially due to the fact all the new servers want to run 0.6 gametypes.
Before this 0.6 version, there weren't so many servs too. Or the servs hosted used zomb_jerusalem for example...
I want to say that I love this mod and would love to see it ported to 0.6 I will host a server for it because it is a great mod
when will be make this mod for 0.6?
when will be make this mod for 0.6?
Not before a long time. So, I would advise you not to bump this topic every week.
sasha8213 wrote:when will be make this mod for 0.6?
Not before a long time. So, I would advise you not to bump this topic every week.
OK
When is it released for 6.0?
sasha8213 wrote:when will be make this mod for 0.6?
Not before a long time. So, I would advise you not to bump this topic every week.
matiasmunk: Oh my god, read! Please..
How do i make waves or change the waves
Here is my autoexec can I see someone else's
sv_name Zombys
sv_port 8301
sv_rcon_password madfish
sv_register 1
sv_max_clients 6
sv_spectator_slots 2
sv_gametype zomb
sv_inactivekick_time 5
sv_timelimit 65
sv_map zomb_arid
sv_rounds_per_map 15
sv_vote_kick 0
addvote sv_map zomb_arid
addvote sv_map zomb city
addvote sv_map zomb villa
addvote sv_map houselife
addvote sv_map dm8
addvote zombie_start
sv_waves 1
sv_human_lives 5
You need to use .wave files (see this example), and to place them next to the binaries.
hello,
i am hosting servers on a linux root and somewhy waves doesnt work. i've put em into the server folder and tryed out the data folder out, too. It works on win. Would be nice if you could help me.
Thanks,
Ich
Is the config you're using on Linux working on Windows? The mod has been entirely developed multiplatform, so you shouldn't have any problem with Linux. Could you give us a log of the server please?
1. The config works on win, too.
2. Logfiles aren't enabled.
I used the standart maps and .wave files. I dont know where the problem is.
Do the standard waves spawn? It's strange that it doesn't recognize the .wave file. Is your .cfg file next to the server binaries (and thus your waves file)? If not, you could try to copy your .wave there.
/home/TeeWorlds/server/zomb <-- server binary
/home/TeeWorlds/server/data/zomb1.cfg <-- config
/home/TeeWorlds/server/zomb_arid.wave <-- one of the wave files (allready tryed to put it into the data foder)
im starting it with:
screen -S zomb1 /home/TeeWorlds/server/zomb -f zomb1.cfg
shouldnt it work?
I think you may have to put the waves file in the directory where you're calling the screen -S from. But not sure at all.
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