Topic: [MAP] bugsearch in my map : BeachBattle
Well about the title of my map. Corny. I know. It's too unoriginal, due to beachfight, beachnight, whatever. and beachwar just sounds lame. Anyways. This Map has fast movement and simple gameplay, but that's not what i made the map for. I put most the work into the looks of it. Here is a screenshot!
And the tee on the boat, he looks around and behind him every now and then. A foglight also comes form the boat. The water is all moving, and there are bubbles in it. There are clouds moving in the background, with shadows (idea from pocram, who did it first). It was very hard for me to work with envelopes, because i just started with them.
Credits (i will try to draw an award medal once i get better at graphics!):
- Pocram, for his wonderful desert tileset. And for his help with envelopes. It may have been a long time ago, he may not remember (muahaha).
- bobsmiley for his water wheel in his finland set and for being my #1 source of tiles .
Yes, i drew the bubbles, waterfall and water drops and water tileset.
Please report bugs, and tell me if i should stop working on this project. I wanted to make the best looking map (which is not likely).
Updated! Ver. 0.2
Fixed Bugs/Errors OR Added more Improvements
- Messed up wall on top left (background wall)
- Changed the boat to be static, because it becomes out of sync with the eyes.
- Removed diagonal carriers (request of tee killa)
- added wires and removed pocram's doodads (most of the stuff was already on the original desert set)
- added bubbles in the bottom right waterfall (mini one)
- removed secret passageways (i wasn't going to remove them, until i released it publicly. I guess i forgot?)
Please continue to find bugs