1 (edited by Lanta 2009-08-06 17:07:58)

Topic: [IDEA] New Ideas for a Client Mod

Since I'm playing Teeworlds I've always used the official game client, but with the release of TeeComp, like many other players, i've switched to this awsome client. Nice innovations, some really useful, like game statistics. Not many time later Z-team released his client, with a better menu and a background graphics, but without some useful function in TeeComp.

Now i have an idea for improving more our game experience. Why not making a client with all Z-team client function + all TeeComp options + tdtw and with something more...?
Are there developers or they all are died? XD spl0k, Kaddy, would you like to continue your nice work? We are all waiting...

To Do:
- z-team menu, with kill ratio instead of "+".
- teecomp oprions for tee colors + shadows on text, correcting some bugs like names of the teams and chat text color
- z-team background ^^
- z-team file download support
- z-team scripting functions
- tdtw camera options
- tdtw eanimation effects
Some ideas to add:
- mumble client integration: with a mumble client integration we can join a mumble server and talk while playing. It may be very useful for clans, and will make teeworlds more similar to other online fps game like counter strike source. And, not less important, is OPENSOURCE, like Teeworlds. http://mumble.sourceforge.net/
- irc integration: the dream of every teeworlds player... have the possibility to take part in irc channels while playing. maybe integrated in the game chat like normal chat messages.
- change laser color. There are modified client but they do only this function.
- could also be nice to have language files separated in a txt file, for adding more languages in the future
- more sounds event, like quake and ut... killing spree sound, monster kill and so on XD

Something to remove:
-z-team auto-rejoin server if full... it's a bad thing...

I know some things are not really useful, but they contribute to make teeworlds gaming experience better.
What do you think? Have other ideas?

PS: there are TeeComp sources avaiable and also zteam source avaiable. Maybe spl0k and kaddy could collaborate or someone else?

Support Staff - ESL.eu Teeworlds Admin

2

Re: [IDEA] New Ideas for a Client Mod

Mumble and IRC integration would be just godlike. When I play with mumble opened, I have some lags, maybe this would be solved then. The IRC function could be integrated in a console like f1, f2,...

Qi - high level gaming
qi.m0g.net

3

Re: [IDEA] New Ideas for a Client Mod

IRC would be good, and autojoin should not be removed.

4 (edited by Lanta 2009-08-06 16:55:17)

Re: [IDEA] New Ideas for a Client Mod

Stephanator wrote:

The IRC function could be integrated in a console like f1, f2,...

Nice idea... ^^

Kottizen wrote:

IRC would be good, and autojoin should not be removed.

the developer are not really happy of this function... think about 20 people that are trying to join a server with the auto-rejoin set up on 1 seconds... this will be rly stressing for the server and make people lagging

Just for linking, here some sources founded on sourceforge:
MUMBLE sources: http://sourceforge.net/projects/mumble/files/Mumble/
C++ IRC Client Library: http://sourceforge.net/projects/libcppircclient/
and sources of teeworlds clients mod:
Z-team: http://z-team.org.ru/_fr/z/Teeworlds-Z-src.zip
TeeComp (patch file): http://spl0k.unreal-design.com/teeworld … .5.1.patch

Support Staff - ESL.eu Teeworlds Admin

5

Re: [IDEA] New Ideas for a Client Mod

Hey! You forgot that TDTW also needs to be integrated. It has cool eye-candy options, zoom in and zoom out in spectator, like the TeeTV client, and it has a far improved HUD (The health and armor you have in the top-left corner)

<? php echo "Magix"; ?>
------------------------------------------------
Tee-City <--------- The one Teeworlds site to rule them all!

6

Re: [IDEA] New Ideas for a Client Mod

Magix wrote:

Hey! You forgot that TDTW also needs to be integrated. It has cool eye-candy options, zoom in and zoom out in spectator, like the TeeTV client, and it has a far improved HUD (The health and armor you have in the top-left corner)

true, i've forgetten it...
i update first post

Support Staff - ESL.eu Teeworlds Admin

7

Re: [IDEA] New Ideas for a Client Mod

I'm not dead, yet. But I'm very busy at the moment and don't have time to work on TeeComp, even if I've got a TODO list with a number of features that are waiting to be implemented or are already implemented in the version I have on my laptop. And some of the ideas you've stated are already on this TODO list.
I think I won't be able to get back to work on TeeComp before september.
And thank you for slaughtering my nickname.

spl0k, aka Al`. From the HuH clan.
Noobing pwns since 01/01/1970.
TeeViewer - TeeComp

8 (edited by Lanta 2009-08-06 17:24:40)

Re: [IDEA] New Ideas for a Client Mod

spl0k wrote:

I'm not dead, yet. But I'm very busy at the moment and don't have time to work on TeeComp, even if I've got a TODO list with a number of features that are waiting to be implemented or are already implemented in the version I have on my laptop. And some of the ideas you've stated are already on this TODO list.
I think I won't be able to get back to work on TeeComp before september.
And thank you for slaughtering my nickname.

there will be a future for other idea like irc and mumble? ^^ there are c++ sources of the clients, just need to adapt them.

Oh, for your nick... i'm working on the edit button XD

Support Staff - ESL.eu Teeworlds Admin

9

Re: [IDEA] New Ideas for a Client Mod

On a side note, many of the things in both tee-comp, z-team and proposed new client should probably be developed for 0.5.2 instead of creating small forks.

Official Teeworlds map developer and community moderator
Administrator for the Teeworlds community Teesites

10 (edited by Lanta 2009-08-06 17:28:45)

Re: [IDEA] New Ideas for a Client Mod

Chi11y wrote:

On a side note, many of the things in both tee-comp, z-team and proposed new client should probably be developed for 0.5.2 instead of creating small forks.

yeah, if spl0k can't doing it until september i think 0.5.2 won't be so far...

Support Staff - ESL.eu Teeworlds Admin

11

Re: [IDEA] New Ideas for a Client Mod

I think it's far away.

12 (edited by Lanta 2009-08-06 17:55:00)

Re: [IDEA] New Ideas for a Client Mod

Captain AMN wrote:

Is there really a need for a new modded client?
Many of these (and some not mentioned) modded clients provide an unfair advantage for the people using it. Custom colors, shadows, weapon auto-switch when empty, an other ammunition display and HUD etc. and any other known and unknown form of unfair play.

Yes, we need it. There are no advandages, only a new and better gaming experience. Why not have it?

Captain AMN wrote:

Except the statboard ( which will hopefully be integrated in 0.5.2/0.6 anyway ) i don't think there are many useful things that are d'accord with the game's spirit.

Like? O.o

Captain AMN wrote:

IRC support sounds interesting, but i don't like people taking up active server slots and spend half their time chatting about non-teeworlds related things in IRC.

You can use it while spect, i think noone want to use it while playing XD or you prefer continuing minimizing the game window for reading?

Captain AMN wrote:

Also mumble support looks like a good idea, but i would like to continue playing with enjoyment instead of hearing a fat german kid with a female voice scream.

It's your choice to use it and what server connect to. You are not forced to use it while entering a server. Think about clans that can use their server. Other people I don't think need to use it.

Support Staff - ESL.eu Teeworlds Admin

13

Re: [IDEA] New Ideas for a Client Mod

IRC integrating is a fail. Just dont do it. It has nothing to do with gaming - IRC is for chat ( internet relay chat ) and the game is for playing. Its like combinig a fork with a chainsaw. And I agree with chi1, instead of making an unofficial version - which by many people is thought of as an unfair advantage (myself included), help developing the official version - make mockups, test code, join the mailing list and send patches etc.

We will meet again when the flowers spread their glorious scent of victory and the birds sing us the melody of justice...

14 (edited by Lanta 2009-08-06 20:07:12)

Re: [IDEA] New Ideas for a Client Mod

Captain AMN wrote:

Many of these (and some not mentioned) modded clients provide an unfair advantage for the people using it. Custom colors, shadows, weapon auto-switch when empty, an other ammunition display and HUD etc. and any other known and unknown form of unfair play.

torch wrote:

which by many people is thought of as an unfair advantage (myself included)

Tell me now where is this unfair advantage... you can download this client too wink
and this is not an aimbot or something similar... it's only a mod for improving gamimg experience, nothing more...

torch wrote:

help developing the official version - make mockups, test code, join the mailing list and send patches etc.

The official project will never integrate Mumble, for example, in his game, because it's not needed for most users. So i think we need modded client.

Support Staff - ESL.eu Teeworlds Admin

15

Re: [IDEA] New Ideas for a Client Mod

If not so many people need it, it might be wise to put the effort into things that is so needed that it fits?

Official Teeworlds map developer and community moderator
Administrator for the Teeworlds community Teesites

16

Re: [IDEA] New Ideas for a Client Mod

For example, IRC and Mumble are for advanced use. Think about clans. You can speak and chat IN-GAME with your mates. It's like the Steam Platform for CS:S and vocal chat in UT. Something really needed, that teeworlds at the moment don't have.
It's sure, new players won't never use this functions, like also clanless, because they don't need it.
But I think Teeworlds need something like this. And I'm 100% sure that the official project won't include this in his game. They want to develop the game for making it perfect, without bugs, improving gameplay and so on. But they don't think to actual Teeworlds player. That's why I think a client mod is needed... because offical project is currently focusing of improving gameplay without any interest in other function like those in my idea.
And must be like this. This will be not a "fork". Will be an "add-on" to te teeworlds client, something some players need and that is not in the interest of devs.

Support Staff - ESL.eu Teeworlds Admin

17 (edited by torch 2009-08-07 11:18:42)

Re: [IDEA] New Ideas for a Client Mod

I would prefer to have better Quality of Service - lower ping, faster map download, lagless gameplay than any of the advanced stuff you said. And these features are planned for 0.5.2 afaik. And just because you think that irc and mumble would be cool, doesnt mean that everybody is on the same opinion. But ofcorse you are free to make your own modded client and add _whatever_ you like, just dont be surprised if people will call you a cheater. After all aimbots are modded clients too.

We will meet again when the flowers spread their glorious scent of victory and the birds sing us the melody of justice...

18 (edited by Lanta 2009-08-07 11:37:57)

Re: [IDEA] New Ideas for a Client Mod

torch wrote:

just dont be surprised if people will call you a cheater. After all aimbots are modded clients too.

explaing me again where is the cheat in a modded client... aimbot are aimbots, but here, in my client idea, there is no modification for make me winning or for make winning easier... and i dont want it...
so there will be no need of call me a cheater, i will add only an irc client and a vocal support in-game... where is the "cheat"?!?!?

torch wrote:

I would prefer to have better Quality of Service - lower ping, faster map download, lagless gameplay than any of the advanced stuff you said. And these features are planned for 0.5.2 afaik. And just because you think that irc and mumble would be cool, doesnt mean that everybody is on the same opinion.

I think everyone want this things, that's why there is the official development team...

Support Staff - ESL.eu Teeworlds Admin

19

Re: [IDEA] New Ideas for a Client Mod

mrlantastic wrote:

there is no modification for make me winning or for make winning easier

The way I see it voice chat gives you a massive advantage. (I'm not against your ideas though)

Never argue with a fool, people might not know the difference.

20 (edited by Lanta 2009-08-07 12:16:42)

Re: [IDEA] New Ideas for a Client Mod

Pepperoni wrote:
mrlantastic wrote:

there is no modification for make me winning or for make winning easier

The way I see it voice chat gives you a massive advantage. (I'm not against your ideas though)

mmm
if i make a pool to all the clans i'll have probably the result that 99% of clans uses TeamSpeak or Mumble, at least during clanwars and trainings. So i dont think will be an advantage have it integrated and simplier to use instead of using an external program...

Captain AMN wrote:

Many of these (and some not mentioned) modded clients provide an unfair advantage for the people using it. Custom colors, shadows, weapon auto-switch when empty, an other ammunition display and HUD etc. and any other known and unknown form of unfair play.

torch wrote:

which by many people is thought of as an unfair advantage (myself included)

torch wrote:

But ofcorse you are free to make your own modded client and add _whatever_ you like, just dont be surprised if people will call you a cheater. After all aimbots are modded clients too.

Amn answered my question on a private chat... (I've asked amn if i can post it in the forum but he said no... so i quote only the last words)

(13.43) Lanta: so there are not unfair advantages
(13.43) Lanta: only u that dont want
(13.43) AMN: yes

Support Staff - ESL.eu Teeworlds Admin

21

Re: [IDEA] New Ideas for a Client Mod

Captain AMN wrote:

due to the fact that everyone has the same opportunities.

I know you won't answer i want only to say that everyone will have the same opportunities if it will be released public. It's a your "mental wall" if you don't want to play anything else that the official client.
Mumble should be integrated because it has support to 3D sound in voice-chat while playing... ^^
There is a motivation if CS:S and UT and 80% of other online games got their vocal chat...
Integrating IRC is for not minimizing every time the game-window... and for chat with the teeworlds community
while searching a server or specting. No more.

Anyone support my ideas? Noone interested? Suggestion?

Support Staff - ESL.eu Teeworlds Admin

22

Re: [IDEA] New Ideas for a Client Mod

I agree with AMN on the matter. I think shadows and improved scoreboard are OK. Different colors for tees (but not teenames) are somewhat OK. Of course automatic screenshots and demo capture is OK but it does not influence gameplay. In my book, all the rest is cheating: different weapon colors, new HUDs to display amount of ammunitions, zooming/unzooming, larger view, non-standard automatic weapon switch, etc. It will not be in the official client. If you use it, you are a cheater. Don't do it.

Also, as torch said, IRC and mumble are better as external programs. Adding them is not cheating in my book, but poor separation of concerns. Mumble integration would be nice theoretically but it would fundamentally break Teeworlds's simplicity.

23

Re: [IDEA] New Ideas for a Client Mod

Imho the border between bot / not bot can't be set to a certain point.
Opinions will always differ in the manner of what is already cheating.
In fact each modification influences the gameplay at least a little bit, why should we use it if it wouldn't? Let it just be a better look, it still affects the gameplay with motivating us or whatever.

For example I think, colored tees make a big difference, as you recognize your opponent more easily. It's proven, that out brain acts faster on certain colors / models.
In quake 3, there isn't any 'pro' player who doesn't use big models with pink/green/whatever color. Many even play the game in comic-style maps so see others more easily.
Some even higher the field of view so much, that it just doesn't look real anymore.

What I want to say:
It's not all about being good or something. People who make / use mods should always keep in mind that the game has to stay itself. It shouldnt be made grotesque, just to improve our senses and gaming skill to their limits. I have nothing against graphical touch ups, improved HUDs, etc. But it still should be kept decent and related to the game.
Green skins (even removing the detail to only seeing the raw map structure) are already destroying some part of Teeworlds how i am thinking of it. wink

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