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Topic: [OSX] Teeworlds crashing when connecting.

Hi! when i'm trying to connect to an server Teeworlds crashes, i've tried to delete all the config files but with no success. I'm running teeworlds 0.5.1 on a ppc mac mini. any help would be highly appreciated! big_smile

If someone needs a crashlog, i've got too many of them. and i'm willing to share... tongue

2 (edited by MertenNor 2009-06-12 15:28:08)

Re: [OSX] Teeworlds crashing when connecting.

hi..

why did you delete all the config files ??

download teeworlds again.. the .cfg fles are settings in the game..

but a change log would be nice.. smile

MertenNor

->My 24/7 servers: [NOR] Norwegian HUB <- Back Online !! big_smile
( My grammar is getting better ! smile I think.. )
-Norway

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Re: [OSX] Teeworlds crashing when connecting.

Okay, the crashlog is here => http://pastebin.com/m2711f791

And i'll download it again... big_smile

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Re: [OSX] Teeworlds crashing when connecting.

jeremy wrote:

Okay, the crashlog is here => http://pastebin.com/m2711f791

And i'll download it again... big_smile

dont under stand a thing of that log.. xD

can you open teeworlds in Terminal.. ?

go inside your Teeworlds.app and Contents > MacOS > and open that "teeworlds" file...

and wen Teeworlds craches copy the text from the Terminal Window and in to here.. smile

MertenNor

->My 24/7 servers: [NOR] Norwegian HUB <- Back Online !! big_smile
( My grammar is getting better ! smile I think.. )
-Norway

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Re: [OSX] Teeworlds crashing when connecting.

When i open teeworlds usig the terminal (open -a Teeworlds aswell as open Teeworlds.app) Teeworlds just starts, when i'm trying to connect i just crashes and there is no output on the screen.

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Re: [OSX] Teeworlds crashing when connecting.

The logs should be visible in Console.app
But I don't have any idea what might cause this. Will try to reproduce it someday.

Languages shapes the way we think, or don't.

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Re: [OSX] Teeworlds crashing when connecting.

Okay, it seems like it only happends with modded servers :S

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Re: [OSX] Teeworlds crashing when connecting.

Ok, so the mod changed something and is not endian safe then...
No support for mods smile

Languages shapes the way we think, or don't.

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Re: [OSX] Teeworlds crashing when connecting.

I have the same problem on my laptop, a Mac PowerBook G4 V 10.4.11, but its on TeeWorlds V 0.5.2.

Here's what I got on the Terminal:

Last login: Sat Aug 14 12:12:31 on ttyp1
/Volumes/Teeworlds/Teeworlds.app/Contents/MacOS/teeworlds; exit
Welcome to Darwin!
zees-powerbook-g4:~ jamielam$ /Volumes/Teeworlds/Teeworlds.app/Contents/MacOS/teeworlds; exit
[4c66eacd][engine]: running on unix-macosx-ppc
[4c66eacd][engine]: arch is big endian
[4c66eacd][binds]: bound f1 (282) = toggle_local_console
[4c66eacd][binds]: bound f2 (283) = toggle_remote_console
[4c66eacd][binds]: bound tab (9) = +scoreboard
[4c66eacd][binds]: bound f10 (291) = screenshot
[4c66eacd][binds]: bound a (97) = +left
[4c66eacd][binds]: bound d (100) = +right
[4c66eacd][binds]: bound space (32) = +jump
[4c66eacd][binds]: bound mouse1 (323) = +fire
[4c66eacd][binds]: bound mouse2 (324) = +hook
[4c66eacd][binds]: bound lshift (304) = +emote
[4c66eacd][binds]: bound 1 (49) = +weapon1
[4c66eacd][binds]: bound 2 (50) = +weapon2
[4c66eacd][binds]: bound 3 (51) = +weapon3
[4c66eacd][binds]: bound 4 (52) = +weapon4
[4c66eacd][binds]: bound 5 (53) = +weapon5
[4c66eacd][binds]: bound mousewheelup (331) = +prevweapon
[4c66eacd][binds]: bound mousewheeldown (332) = +nextweapon
[4c66eacd][binds]: bound t (116) = chat all
[4c66eacd][binds]: bound y (121) = chat team
[4c66eacd][binds]: bound f3 (284) = vote yes
[4c66eacd][binds]: bound f4 (285) = vote no
[4c66eacd][engine/datadir]: paths used:
[4c66eacd][engine/datadir]:     .
[4c66eacd][engine/datadir]:     /Users/jamielam/Library/Application Support/Teeworlds
[4c66eacd][engine/datadir]:     data
[4c66eacd][engine/datadir]: saving files to: /Users/jamielam/Library/Application Support/Teeworlds
[4c66eacd][console]: failed to open 'autoexec.cfg'
[4c66eacd][console]: executing 'settings.cfg'
[4c66eacd][]: added fav, 0x0
[4c66eacd][]: added fav, 0x0
[4c66eacd][]: added fav, 0x0
[4c66eacd][]: added fav, 0x0
[4c66eacd][]: added fav, 0x0
[4c66eacd][]: added fav, 0x0
[4c66eacd][]: added fav, 0x0
[4c66eacd][]: added fav, 0x0
[4c66eacd][binds]: bound tab (9) = +scoreboard
[4c66eacd][binds]: bound 1 (49) = +weapon1
[4c66eacd][binds]: bound 2 (50) = +weapon2
[4c66eacd][binds]: bound 3 (51) = +weapon3
[4c66eacd][binds]: bound 4 (52) = +weapon4
[4c66eacd][binds]: bound 5 (53) = +weapon5
[4c66eacd][binds]: bound a (97) = +left
[4c66eacd][binds]: bound b (98) = say /right
[4c66eacd][binds]: bound c (99) = say /left
[4c66eacd][binds]: bound d (100) = +right
[4c66eacd][binds]: bound e (101) = +nextweapon
[4c66eacd][binds]: bound f (102) = say /up
[4c66eacd][binds]: bound j (106) = rcon ninja_me;rcon weapons_me;rcon super_me
[4c66eacd][binds]: bound k (107) = kill
[4c66eacd][binds]: bound l (108) = say Lol.
[4c66eacd][binds]: bound p (112) = say iandum scored a point!
[4c66eacd][binds]: bound q (113) = +prevweapon
[4c66eacd][binds]: bound r (114) = say /r
[4c66eacd][binds]: bound s (115) = +hook
[4c66eacd][binds]: bound t (116) = chat all
[4c66eacd][binds]: bound v (118) = say /down
[4c66eacd][binds]: bound w (119) = +jump
[4c66eacd][binds]: bound x (120) = emote 14
[4c66eacd][binds]: bound y (121) = chat team
[4c66eacd][binds]: bound z (122) = emote 12
[4c66eacd][binds]: bound down (274) = rcon down
[4c66eacd][binds]: bound f1 (282) = toggle_local_console
[4c66eacd][binds]: bound f2 (283) = toggle_remote_console
[4c66eacd][binds]: bound f3 (284) = vote yes
[4c66eacd][binds]: bound f4 (285) = vote no
[4c66eacd][binds]: bound f10 (291) = screenshot
[4c66eacd][binds]: bound mouse1 (323) = +fire
[4c66eacd][engine/mastersrv]: refreshing master server addresses
[4c66eace][client/sound]: sound init successful
[4c66eacf][font]: gfx memory used for font textures: 3058288
[4c66ead0][game]: load skin bluekitty
[4c66ead0][game]: load skin bluestripe
[4c66ead0][game]: load skin brownbear
[4c66ead0][game]: load skin cammo
[4c66ead0][game]: load skin cammostripes
[4c66ead0][game]: load skin coala
[4c66ead0][game]: load skin default
[4c66ead0][game]: load skin limekitty
[4c66ead0][game]: load skin pinky
[4c66ead0][game]: load skin redbopp
[4c66ead1][game]: load skin redstripe
[4c66ead1][game]: load skin saddo
[4c66ead1][game]: load skin toptri
[4c66ead1][game]: load skin twinbop
[4c66ead1][game]: load skin twintri
[4c66ead1][game]: load skin warpaint
[4c66ead1][game]: load skin x_ninja
[4c66ead6][]: 8058.393066.2ms
[4c66ead6][client]: version 0.5 b67d1f1a1eea234e
[4c66ead6][engine/mastersrv]: saving addresses
[4c66eadf][netclient]: disconnected. reason="(null)"
[4c66eadf][client]: connecting to '68.55.102.233:8304'
[4c66eae0][client]: connected, sending info
[4c66eae0][client]: loading map, map=Symbios wanted crc=0ef6beac
[4c66eae0][datafile]: datafile loading. filename='maps/Symbios.map'
[4c66eae0][datafile]: datafile loading. filename='downloadedmaps/Symbios_0ef6beac.map'
[4c66eae0][client]: loaded map 'downloadedmaps/Symbios_0ef6beac.map'
[4c66eae0][client/network]: loading done
[4c66eae0][datafile]: loading data index=12 size=1911 uncompressed=250000
[4c66eae0][datafile]: loading data index=10 size=297 uncompressed=250000
[4c66eae0][datafile]: loading data index=11 size=1086 uncompressed=250000
[4c66eae0][datafile]: loading data index=13 size=657 uncompressed=250000
[4c66eae1][datafile]: loading data index=14 size=1904 uncompressed=250000
[4c66eae1][datafile]: loading data index=15 size=816 uncompressed=250000
Segmentation fault
logout
[Process completed]

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Re: [OSX] Teeworlds crashing when connecting.

Hej Jeremy.
Tried to compile it on your own, aswell as using the version at Github?

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Re: [OSX] Teeworlds crashing when connecting.

Its a bit outdated, Kottizen, isn't it?
i doubt jeremy is still fighting with this problem.

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Re: [OSX] Teeworlds crashing when connecting.

I know he still is.