Screenshots:
Screenshot in Editor, without the Gamelayer
Screenshot in Editor, with the Gamelayer
Informations:
MAP-Name: flyctf_BrokenWorld_vanilla
MAP-Gametype: (fly)CTF
Other playable Gametypes: Instagib // War3 // Crazy-Mod // Military // GoD // All other based on Vanilla
MAP-Size: 362 x 98 // 296 KiB
Player: optimum = 5vs5 // maximum = - // minimum = 3vs3
Used Mapres: "grass_main_blueorange" "fish2" "fluids" "fluids_1" "Unbenannt" "death_tiles_green" "Wasserblase "Dopefish" "Vogel" "Haus_5" "Kahler_Baum" "Seerose" "Unbenannt_1" "Ufo" "grass_main" "stars" "sun" "bg_cloud1" "bg_cloud2" "bg_cloud3" "grass_main_doodads" "jungle_doodads"
Used Mapres made by other: "fluids"
How To Win: DM: Reach the scorelimit with killing other Tees // TDM: Reach the scorelimit as Team with killing other enemies // CTF: Reach the scorelimit as team with capturing the Flag of the enemy
Special: many Deathtiles
Author: {Atze} Slayer © [GTF]
Version: Teeworlds 0.5.1
Description: Each team has a base. The base are connected with 2 main-ways. The main-ways are splitted up and connected. The map is a CTF-Map, but because of the many deathtiles its called "Flyctf". It isn't a Race-Map, because there aren't any race-elements! I put some funny details into the map, if you are lucky, you will see them
Downloads:
Only the Map "flyctf_BrokenWorld_vanilla" (only for the judges)
Map: "flyctf_BrokenWorld_vanilla" with screenshots and some infos about (prefer that you use this)
Map: "flyctf_BrokenWorld_watermod" with screenshots and some infos about (map is build for this mod!)
Map: "flyctf_BrokenWorld_watermod_currents" with screenshots and some infos about (with water-currents)
Map: "domination_fly_BrokenWorld" with screenshots and some infos about
Get all Maps, Screenshots and Infos about!
Changelog:
- Name "Flyctf_r9" to "flyctf_BrokenWorld_vanilla"
- New Mapres
- New background
- Gameplay fixes
- Image "fish" delete
- More details in the background
- space add
- fishs are swimming in the water
- birds are flying over the sky
- Water blister go up in the water
- clouds are flying over the sky
- sun add
- grass_main is used for the land-part
- stars are shining in the space
- grass_main_doodads add
- house add, the house lose his roof tiles slowly
- trees add, the trees fly into the space slowly
- water-lily add, the water-lily swims at the water
- gametiles fixed
- some more details i wont say, just try to see them^^
- spikes-color changed, from light-green to dark-green (better seeable in the water with bg)
- a rly big black cloud add, it is flying rly rly rly slowly over the sky
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- New Version: flyctf_BrokenWorld_vanilla_doors (vanilla with doors!)
- New Version: flyctf_BrokenWorld_watermod_without_doors (without doors, shoudnt be laggs, which could be in other versions as coz of the doors >.<)
- New Version: flyctf_BrokenWorld_watermod_currents_2 (currents goes there and back again)
- New Version: flyctf_BrokenWorld_waterod_currents_2_lite (only few doors, maybe few lags)