76

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Jon wrote:

Syrws: Photos are okay, as long as they are fair use. This means that they can play a very minor role (i.e., in a picture frame in the background) or you use them as a reference for drawing. If you plan on only using photos, then sorry, you will have to shoot them yourself.

Three things to watch out for when using photos:
- Borderfix and Dilate executables will distort and most definitely pixellate your photo.
- Photos make your map huge, so remember there's a limit to the space you can take up.
- Obscenity will not be tolerated. If inappropriate content is found anywhere in the map, you will be disqualified.

That`s good, thank you smile

77

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

I have a question I only have the grass main so I just must do the water?
And another question Bob why is your tileset in an other map?
Today i was playing zomb mod and then i saw it.
SERVER: Rostov
MOD: Zomb
MAP : Zomb_forest

78

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

LastC wrote:

I have a question I only have the grass main so I just must do the water?
And another question Bob why is your tileset in an other map?
Today i was playing zomb mod and then i saw it.
SERVER: Rostov
MOD: Zomb
MAP : Zomb_forest

Because I used parts of my tileset from finland in this map.

79

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Wait you used some tiles? Why can't I use other tilesets?

80 (edited by TeBob 2009-07-10 17:54:32)

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Question:

LastC wrote:

Wait you used some tiles? Why can't I use other tilesets?

Answere:

bobsmiley wrote:

Because I used parts of MY tileset from finland in this map.

And another answere is that my zomb_forest map not participate on the MDC!

81

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Sushi Tee wrote:

he said his tileset?!

u can use other tilesets but it will lower the score of your map ^^

Using other tiles is not fair use, so you will be disqualified. If the judges think this is an incorrect interpretation, then I will change the rules, but otherwise, please no more discussion about this rule.

I need to figure out something to put here.

82 (edited by Beni 2009-07-12 09:46:49)

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

huhu, and so I wanted my ma imagine a map is the map for the mod and thought race was a tileset COLORED what I myself have is the download link http://www.file-upload.net/download-175 … s.map.html
the map is ready eig bugs but if someone finds me, he will say and Here is the screen

http://img17.imageshack.us/img17/7226/20090712101740660.png the map is currently running on my server it says Mc Donalds: D

dino and | BUA | have said I should join here and here I am with my map: D
the name is run_feuer_donner_gras

83

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Jon wrote:

— You may not submit maps that have been released before. This gives an unfair advantage (you have already received feedback). Special exceptions may be made if the map was released less than a week before the competition start

Ohhhh. One or two weeks ago i had submitted my map in a forum.
But my presentation was miserable, no images, only 14 hits and nobody downloaded the map.
After 2 or 3 days i read about this contest an deleted the thread.
I hope it doesnt matter ;( ?

Currently i edited it a lot and changed the name.

Greets,
Syrws

84

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

http://img44.imageshack.us/img44/3678/namem.png


___________________________________________________
http://img136.imageshack.us/img136/6461/ctfturn.png
___________________________________________________


Name: Turn

Gametype: ctf

Player: 2 on 2 / 3 on 3

Author: Delo:

Version:5.1


___________________________________________________


Screenshots: With GL      :  here
                      Without GL :  here
                      Ingame       : 1|2|3|4

___________________________________________________


Demohere

___________________________________________________




http://img190.imageshack.us/img190/3448/downloade.png



__________________________________________________



Have fun and vote for me wink

Delo:

visit our clan!
=Eagle=

85 (edited by Jon 2009-07-13 12:55:22)

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

@Beni: I think someone else made that globe, so I cannot add your map until you delete it or make your own.
@Syrws: If you got no feedback, I guess it does not matter. As long as you follow the rules, you can submit your map.

I also have an idea for a prize. You get an invite to the filesharing site kttns.org, which has unlimited hosting space. I have five invites. big_smile

I need to figure out something to put here.

86

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Delo i like the style of the map very much smile
its very nice!

«Honor øf Tees»
hot.bplaced.net/forum
We still search good Members

87

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

hey thank you very much cooldown wink

visit our clan!
=Eagle=

88 (edited by Var [TNB] 2009-07-16 18:10:00)

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Name: vrace

Gametype: RACE

Size: 160x120

Players: Any

Author: Variecs

Version: 0.5.1

Description: I made a race map. I cant call it run map, cause its not. There's no dead or unhookable tiles. Pure run, that shows your true speed. While making this map i was looking on drace and drun, you can see it from name wink also some ctf2 elements. At the finish i had fast map, where moving non-stop isn't so easy. Then i just added some beauty wink

Screenshots:
With gamelayer - here
Without gamelayer - here
In-game - here, here, here and here

Download: here

P.S. If two or three people worked on the map, can i post it? Found nothing about the number of authors in rules.

Stay wild big_smile

89

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Variecs u could cahnge the background to make it be a cave.
like the brown of grass main.
try it plz i think it may look even better

but nice idea smile

«Honor øf Tees»
hot.bplaced.net/forum
We still search good Members

90

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

@variecs
you map is very good.

91

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Beni wrote:

huhu, and so I wanted my ma imagine a map is the map for the mod and thought race was a tileset COLORED what I myself have is the download link http://www.file-upload.net/download-175 … s.map.html
the map is ready eig bugs but if someone finds me, he will say and Here is the screen

http://img17.imageshack.us/img17/7226/20090712101740660.png the map is currently running on my server it says Mc Donalds: D

dino and | BUA | have said I should join here and here I am with my map: D
the name is run_feuer_donner_gras

I have played this map, very cool. I can beat it in 1:30 min tongue

92

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

[Heroes] Variecs wrote:

Name: vrace

Gametype: RACE

Size: 160x120

Players: Any

Author: Variecs

Version: 0.5.1

Description: I made a race map. I cant call it run map, cause its not. There's no dead or unhookable tiles. Pure run, that shows your true speed. While making this map i was looking on drace and drun, you can see it from name wink also some ctf2 elements. At the finish i had fast map, where moving non-stop isn't so easy. Then i just added some beauty wink

Screenshots:
With gamelayer - here
Without gamelayer - here
In-game - here, here, here and here

Download: here

P.S. If two or three people worked on the map, can i post it? Found nothing about the number of authors in rules.

Yes, but that means you must give credit and you will all get the prizes if you win. (except for the invite which I may not have enough of)

I need to figure out something to put here.

93

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

so if 20 players make a 1. place map.
u give us 20 prizes ? wink

«Honor øf Tees»
hot.bplaced.net/forum
We still search good Members

94

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Coold0wn wrote:

so if 20 players make a 1. place map.
u give us 20 prizes ? wink

No more than three people, but yes, each person will get the prize. NOTE: Using someone else's tiles does not count as a collab, you both must enter original work.

I need to figure out something to put here.

95

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

hm we can use other peoples tilesets now?

«Honor øf Tees»
hot.bplaced.net/forum
We still search good Members

96

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Map made by two people, can i post it?

Stay wild big_smile

97 (edited by Slayer *gV* 2009-08-01 12:47:04)

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

http://www2.pic-upload.de/27.07.09/s93qi7k3h5k2.png




Screenshots:

http://www2.pic-upload.de/27.07.09/bjoxmabw8b37.png
Screenshot in Editor, without the Gamelayer


http://www2.pic-upload.de/27.07.09/cvcgedcbheqg.png
Screenshot in Editor, with the Gamelayer


http://www2.pic-upload.de/thumb/27.07.09/3samvhemktcf.png





Informations:

MAP-Name:        flyctf_BrokenWorld_vanilla
MAP-Gametype: (fly)CTF
Other playable Gametypes: Instagib // War3 // Crazy-Mod // Military // GoD // All other based on                                                Vanilla
MAP-Size:          362 x 98 // 296 KiB
Player:               optimum = 5vs5 // maximum = - // minimum = 3vs3
Used Mapres: "grass_main_blueorange" "fish2" "fluids" "fluids_1" "Unbenannt" "death_tiles_green" "Wasserblase "Dopefish" "Vogel" "Haus_5" "Kahler_Baum" "Seerose" "Unbenannt_1" "Ufo" "grass_main" "stars" "sun" "bg_cloud1" "bg_cloud2" "bg_cloud3" "grass_main_doodads" "jungle_doodads"
Used Mapres made by other: "fluids"
How To Win: DM: Reach the scorelimit with killing other Tees // TDM: Reach the scorelimit as Team with killing other enemies // CTF: Reach the scorelimit as team with capturing the Flag of the enemy
Special: many Deathtiles
Author:              {Atze} Slayer © [GTF]
Version:             Teeworlds 0.5.1

Description: Each team has a base. The base are connected with 2 main-ways. The main-ways are splitted up and connected. The map is a CTF-Map, but because of the many deathtiles its called "Flyctf". It isn't a Race-Map, because there aren't any race-elements! I put some funny details into the map, if you are lucky, you will see them smile




Downloads:

Only the Map "flyctf_BrokenWorld_vanilla" (only for the judges)
http://www2.pic-upload.de/27.07.09/mh8tx5auxpo.png



Map: "flyctf_BrokenWorld_vanilla" with screenshots and some infos about (prefer that you use this)
http://www2.pic-upload.de/27.07.09/mh8tx5auxpo.png



Map: "flyctf_BrokenWorld_watermod" with screenshots and some infos about (map is build for this mod!)
http://www2.pic-upload.de/27.07.09/mh8tx5auxpo.png



Map: "flyctf_BrokenWorld_watermod_currents" with screenshots and some infos about (with water-currents)
http://www2.pic-upload.de/27.07.09/mh8tx5auxpo.png



Map: "domination_fly_BrokenWorld" with screenshots and some infos about
http://www2.pic-upload.de/27.07.09/mh8tx5auxpo.png



Get all Maps, Screenshots and Infos about!
http://www2.pic-upload.de/27.07.09/mh8tx5auxpo.png







Changelog:

- Name "Flyctf_r9" to "flyctf_BrokenWorld_vanilla"
- New Mapres
- New background
- Gameplay fixes
- Image "fish" delete
- More details in the background
- space add
- fishs are swimming in the water
- birds are flying over the sky
- Water blister go up in the water
- clouds are flying over the sky
- sun add
- grass_main is used for the land-part
- stars are shining in the space
- grass_main_doodads add
- house add, the house lose his roof tiles slowly
- trees add, the trees fly into the space slowly
- water-lily add, the water-lily swims at the water
- gametiles fixed
- some more details i wont say, just try to see them^^
- spikes-color changed, from light-green to dark-green (better seeable in the water with bg)
- a rly big black cloud add, it is flying rly rly rly slowly over the sky
__________________________________________________________________
- New Version: flyctf_BrokenWorld_vanilla_doors (vanilla with doors!)
- New Version: flyctf_BrokenWorld_watermod_without_doors (without doors, shoudnt be laggs, which could be in other versions as coz of the doors >.<)
- New Version: flyctf_BrokenWorld_watermod_currents_2 (currents goes there and back again)
- New Version: flyctf_BrokenWorld_waterod_currents_2_lite (only few doors, maybe few lags)

98 (edited by Slayer *gV* 2009-08-01 13:41:48)

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

http://www2.pic-upload.de/21.07.09/lgu4c65hvsv.png

http://www2.pic-upload.de/01.08.09/cyz529wh52qn.png

http://www2.pic-upload.de/01.08.09/phqjhgszj82c.png



MAP-Name:        Slayerctf_r4
MAP-Gametype: CTF
MAP-Size:          85 x 85
Player:               optimum: 5vs5 // min: 1vs1 // max: 8vs8
Author:              {Atze} Slayer © [GTF]
Version:             0.5.1

Description: Slayerctf_r4 is a little and really beauty CTF-Map. You can play it as Instagib, Freeze, CTF, DM. Grafical-elements are grass_main, grass_main_blue, grass_doodads, a blue dragon, clouds, mountains, a sun, a bird and gemstones. The map is in fact of grafical split up in 2 parts: the part over the ground: grass_main // and the part under the ground: grass_main_blue.

Download: Slayerctf_r4 (only for judges)

Slayerctf_r4 with Screens and some infos about

99

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Coold0wn wrote:

hm we can use other peoples tilesets now?

Not unless the tileset maker made the tiles specifically for you, and you gave him credit.

I need to figure out something to put here.

100

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

what a stupid question -.-
than dont give credits but at least say thats not your work!

uptee - a simple web interface for hosting and maintaining teeworlds servers
teerace - a website gathering results of trusted Race-mod servers providing global ranking and statistics
*gV* rox ^^