51

Re: [MOD] bomb

Can I get the source for this? All links are dead.

52

Re: [MOD] bomb

Pathos wrote:

Can I get the source for this? All links are dead.

https://www.teeworlds.com/forum/viewtopic.php?id=8810 (0.6 version)

Real programmers don't comment their code - it was hard to write, it should be hard to understand.
Proudly verkeckt since 2010.

53

Re: [MOD] bomb

Because I like the elimination-style version on DDNet servers better than the one above, I've been making a new bomb mode that should play very similarly if not just like the version I think most players are familiar with nowadays. I still have one thing I plan to change before releasing which will take a bit of work but I think it's an important one; otherwise I would release it right now.

I've got two FNG maps which are close to ready for public release, hopefully they'll be on the forums soon! Aforementioned maps are on the back burner. Still doing mapping, but have higher priority map projects.
It should never take 45 seconds to download a map for anyone with a decent connection.