This mod is basing of the Racemod by Rajh and Redix (© Rajh), it was codet by aede.
Infos to the mod:
There is a support for 25 teleporters like in the new Racemod 2.1.2.
It's possible to use this mod as a CTF, TDM or DM mod with teleporters.
The gametypes are: RACE, NCTF, NTDM
Configstuff:
sv_enemy_damage | Standart 1 | Turns damage for enemys to ON [1] or OFF [0].
sv_hammer_damage | Standart 1 | Turns damage which's done with the hammer to ON [1] or OFF [0].
sv_teamdamage | Standart 0 | This isn't new, but very important to turn the hammer ON [1] or OFF [0].
sv_strip was changed to sv_teleport_strip.
The other config is like the config of the Racemod.
This version is stable, but a bit complicated because of the configuration.
Downloads:
Windows binary:
teeworlds_srv_nrace.zip 227KB
Oneclick Server:
<N/A>
linux binary:
<N/A>
Sourcecode:
nrace-source.rar 6,38MB 8|
Patchfile:
nrace.patch 26KB
Exampleconfig:
nrace.cfg 669Bytes
Tileset
Entities
The Tileset is © by Nox Nebula & Big Smoke | Tilesetversion: 2.3.5
The Entities are © by Landil
Example Configs:
[N]race without teams and flags:
sv_gametype race
sv_enemy_damage 0
sv_hammer_damage 0
sv_teamdamage 1
tune player_hooking 1
tune player_collision 1
[N]race with teams and flags:
sv_gametype nctf (without flag choose ntdm)
sv_enemy_damage 0
sv_hammer_damage 0
sv_teamdamage 1
tune player_hooking 1
tune player_collision 1
DM with Teleportern:
sv_gametype race
sv_enemy_damage 1
sv_hammer_damage 1
sv_teamdamage 0
tune player_hooking 1
tune player_collision 1
CTF/TMD with teleporters:
sv_gametype nctf (or ntdm for tdm)
sv_enemy_damage 1
sv_hammer_damage 1
sv_teamdamage 0
tune player_hooking 1
tune player_collision 1
You can run this mod as a normal Racemod:
sv_gametype race
sv_enemy_damage 0
sv_hammer_damage 0
sv_teamdamage 0
tune player_hooking 0
tune player_collision 0
Well, thanks to aede who has written the mod and translated the german post to english.
German version: Nox Nebula
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