26

Re: [MOD] [N]Race

dinosmoothie wrote:

This is the best i could do:
http://filebin.ca/omrnso/Nsrc.zip Hopefully u can edit from there smile

The gamemodes are: nctf ntdm and ndm, however they are still race so i dont think the teams can damage eachother sad

Set sv_teamdamage 1 to activate the hammers so tees can hammer eachother.
Bye!

HMM can u make that the teams can damge echother like in "one klick race server mod" ?

maps: _S_Race Maps
          CTF_plunge
email: skipone@hotmail.de

27

Re: [MOD] [N]Race

Why not just get one click race mod?

Bye.

28 (edited by SkipOne 2009-04-10 17:37:17)

Re: [MOD] [N]Race

cause gametype is race and all guys think this is a rase map so I need ctf as gamemode big_smile

maps: _S_Race Maps
          CTF_plunge
email: skipone@hotmail.de

29

Re: [MOD] [N]Race

Yea i had that problem, if vVv gave out the src of that mod then i could change it. But he told me he deleted it sad

Bye.

30

Re: [MOD] [N]Race

aede and i try to fix the 9 Teleporter problem, but we dont know along sad

Now we search for the Race mod with 9 teleporters, to find out the differnce about 9 and 25 teleporter.

I hope everyone can post the link to the old 0.5.x 9teleporters mod.

31

Re: [MOD] [N]Race

where is the problem with 25 teleporters? oO
they are working great in normal racemod ^^

but i found an old version of racemod with 9 teleporters... i dunno if its the mod with the really old teleporters where u have some bugs with weaponstrip and so on or if its allread the reworked version xD

here it is: patch

i dunno if its 0.5.1 allready or still 0.5.0 xD

uptee - a simple web interface for hosting and maintaining teeworlds servers
teerace - a website gathering results of trusted Race-mod servers providing global ranking and statistics
*gV* rox ^^

32

Re: [MOD] [N]Race

@NoxNebula did you notice that link i posted up there was your nrace mod with ctf and tdm too? It worked smile

Bye.

33 (edited by NoxNebula 2009-04-10 20:48:29)

Re: [MOD] [N]Race

In the Nrace-Mod that i postet it works the 25 teleporters, but in the mod from dinosmoothie (http://filebin.ca/omrnso/Nsrc.zip) the 25 teleporters doesnt work, only 9.

Now we try to fix this problem from the source by dinosmoothie for using all 25 teleports.
usually the source from is ok.

34

Re: [MOD] [N]Race

Ohh i see, thats because i got the ctf gameplay form an old mod of race sad Sorry about that!

Bye.

35

Re: [MOD] [N]Race

We could not fix it, but can you make it for 25 teleporters please?
Im despaired sad

36 (edited by DinoSmoothie 2009-04-10 22:25:31)

Re: [MOD] [N]Race

I dunno how sad I'll take a look at the src and see.
EDIT: I don't have a clue about the entities and how they work so hopefully someone whose experienced can help.

Bye.

37

Re: [MOD] [N]Race

now i got the problem... maybe u can try this mod as basis for your mod. In this one u can use all commands from race mod and teleporters and all those stuff in any gametypes. I mean there are special gametypes for dm tdm and ctf wink

here the patch

This mod was modified by redix to use the race mod in normal gametypes but we came to the conclusion that nobody playes there cuz of gamefliters and none standart server symbol and so on, so this mod isnt up to date but it should help u. Its only with 9 teleporters and no checkpoints but it should be easy to combine it with the newest src wink

uptee - a simple web interface for hosting and maintaining teeworlds servers
teerace - a website gathering results of trusted Race-mod servers providing global ranking and statistics
*gV* rox ^^

38 (edited by NoxNebula 2009-04-11 13:20:03)

Re: [MOD] [N]Race

tnx, I try it...

[Edit] im stupid sad
[Edit] New Code:

gamecontext.obj : error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "
"public: bool __thiscall GAMECONTROLLER::is_mod(void)const " (?is_mod@GAMECONTRO
LLER@@QBE_NXZ)" in Funktion ""public: void __thiscall GAMECONTEXT::send_health(i
nt)" (?send_health@GAMECONTEXT@@QAEXH@Z)".
teeworlds_srv.exe : fatal error LNK1120: 1 nicht aufgelöste externe Verweise.
bam: command returned error: 1120
bam: error during build

Ive no time today... -.-

39

Re: [MOD] [N]Race

my friend has fix the errors, but now we have the normal race mod xD

40

Re: [MOD] [N]Race

than take the normal racemod and add the gametype stuff from this mod and so on ^^

uptee - a simple web interface for hosting and maintaining teeworlds servers
teerace - a website gathering results of trusted Race-mod servers providing global ranking and statistics
*gV* rox ^^

41

Re: [MOD] [N]Race

Could u tell me which files i have to edit to change how the entities work plz?

Bye.

42

Re: [MOD] [N]Race

what about looking into racemod patch? there it works great wink

uptee - a simple web interface for hosting and maintaining teeworlds servers
teerace - a website gathering results of trusted Race-mod servers providing global ranking and statistics
*gV* rox ^^

43

Re: [MOD] [N]Race

http://download.teeworlds-community.de/mods/nrace/project/nrace-logo-full.png
The picture is by me big_smile

my friend aede has write the new [N]raceversion 3.1 for me. smile
It supports 25 Teleporters...
I refresh the first post in the next days.

Here are the german post in my forum: http://www.teeworlds-community.de/index … readID=362

44 (edited by aede 2009-04-17 00:23:26)

Re: [MOD] [N]Race

http://download.teeworlds-community.de/mods/nrace/project/nrace-logo-full.png
This mod is basing of the Racemod by Rajh and Redix (© Rajh), it was codet by aede.

Infos to the mod:
There is a support for 25 teleporters like in the new Racemod 2.1.2.
It's possible to use this mod as a CTF, TDM or DM mod with teleporters.

The gametypes are: RACE, NCTF, NTDM

Configstuff:
sv_enemy_damage | Standart 1 | Turns damage for enemys to ON [1] or OFF [0].
sv_hammer_damage | Standart 1 | Turns damage which's done with the hammer to ON [1] or OFF [0].
sv_teamdamage | Standart 0 | This isn't new, but very important to turn the hammer ON [1] or OFF [0].

sv_strip was changed to sv_teleport_strip.

The other config is like the config of the Racemod.
This version is stable, but a bit complicated because of the configuration.

Downloads:
Windows binary:
teeworlds_srv_nrace.zip 227KB

Oneclick Server:
<N/A>

linux binary:
<N/A>

Sourcecode:
nrace-source.rar 6,38MB 8|

Patchfile:
nrace.patch 26KB

Exampleconfig:
nrace.cfg 669Bytes


Tileset
http://download.teeworlds-community.de/mods/nrace/%5BN%5Drace_main_pre.png

Entities
http://download.teeworlds-community.de/mods/nrace/entities_pre.png

The Tileset is © by Nox Nebula & Big Smoke | Tilesetversion: 2.3.5
The Entities are © by Landil


Example Configs:

[N]race without teams and flags:
sv_gametype race
sv_enemy_damage 0
sv_hammer_damage 0
sv_teamdamage 1
tune player_hooking 1
tune player_collision 1

[N]race with teams and flags:
sv_gametype nctf (without flag choose ntdm)
sv_enemy_damage 0
sv_hammer_damage 0
sv_teamdamage 1
tune player_hooking 1
tune player_collision 1

DM with Teleportern:
sv_gametype race
sv_enemy_damage 1
sv_hammer_damage 1
sv_teamdamage 0
tune player_hooking 1
tune player_collision 1

CTF/TMD with teleporters:
sv_gametype nctf (or ntdm for tdm)
sv_enemy_damage 1
sv_hammer_damage 1
sv_teamdamage 0
tune player_hooking 1
tune player_collision 1

You can run this mod as a normal Racemod:
sv_gametype race
sv_enemy_damage 0
sv_hammer_damage 0
sv_teamdamage 0
tune player_hooking 0
tune player_collision 0

Well, thanks to aede who has written the mod and translated the german post to english. tongue

German version: Nox Nebula

Do you search for a low ping Teeworlds-Server within seconds?
Here you can find it:
>> www.Teeworlds-Server.de

45 (edited by NoxNebula 2009-04-17 03:27:09)

Re: [MOD] [N]Race

tnx aede tongue

46

Re: [MOD] [N]Race

Update: The standart gametypes are banned from the source.
So you haven't to look if the gametype is correct. ^^

Thanks!

Do you search for a low ping Teeworlds-Server within seconds?
Here you can find it:
>> www.Teeworlds-Server.de

47

Re: [MOD] [N]Race

Version 3.1.3r2 (Revision) is out xD.

48

Re: [MOD] [N]Race

i dunno how u create a patch but i saw (better a friend) that your patch sux. smile
I created a new patch cuz im social (lol). i hope u can put it in ypur post if its still the newest version ^^

download

uptee - a simple web interface for hosting and maintaining teeworlds servers
teerace - a website gathering results of trusted Race-mod servers providing global ranking and statistics
*gV* rox ^^

49

Re: [MOD] [N]Race

With which program do you make the Patch files?
I will load your Patchdatei on my Webspace, and I write behind it by Sushi tee. big_smile

50

Re: [MOD] [N]Race

i use TortoiseSVN... just right click-->create patch smile

uptee - a simple web interface for hosting and maintaining teeworlds servers
teerace - a website gathering results of trusted Race-mod servers providing global ranking and statistics
*gV* rox ^^