Topic: I can't save any map
when I run the map editor and I save, TW crashes
I'm using ubuntu 8.10, and i've got TW v0.4.2 (because it's the most recent version at Synaptic)
when I run it on the console, it says (i think that the most interesting line is the last one):
~$ teeworlds
[495e7e89][engine]: running on unix-linux-ia32
[495e7e89][engine]: arch is little endian
[495e7e89][binds]: bound f1 (258) = toggle_local_console
[495e7e89][binds]: bound f2 (259) = toggle_remote_console
[495e7e89][binds]: bound tab (293) = +scoreboard
[495e7e89][binds]: bound f10 (267) = screenshot
[495e7e89][binds]: bound a (65) = +left
[495e7e89][binds]: bound d (68) = +right
[495e7e89][binds]: bound space (32) = +jump
[495e7e89][binds]: bound mouse1 (384) = +fire
[495e7e89][binds]: bound mouse2 (385) = +hook
[495e7e89][binds]: bound lshift (287) = +emote
[495e7e89][binds]: bound 1 (49) = +weapon1
[495e7e89][binds]: bound 2 (50) = +weapon2
[495e7e89][binds]: bound 3 (51) = +weapon3
[495e7e89][binds]: bound 4 (52) = +weapon4
[495e7e89][binds]: bound 5 (53) = +weapon5
[495e7e89][binds]: bound mousewheelup (383) = +prevweapon
[495e7e89][binds]: bound mousewheeldown (382) = +nextweapon
[495e7e89][binds]: bound t (84) = chat all
[495e7e89][binds]: bound y (89) = chat team
[495e7e89][console]: executing '/home/victor/.teeworlds/settings.cfg'
[495e7e89][binds]: bound 1 (49) = +weapon1
[495e7e89][binds]: bound 2 (50) = +weapon2
[495e7e89][binds]: bound 3 (51) = +weapon3
[495e7e89][binds]: bound 4 (52) = +weapon4
[495e7e89][binds]: bound 5 (53) = +weapon5
[495e7e89][binds]: bound e (69) = +left
[495e7e89][binds]: bound f (70) = +right
[495e7e89][binds]: bound r (82) = +jump
[495e7e89][binds]: bound t (84) = chat all
[495e7e89][binds]: bound y (89) = chat team
[495e7e89][binds]: bound f1 (258) = toggle_local_console
[495e7e89][binds]: bound f2 (259) = toggle_remote_console
[495e7e89][binds]: bound f10 (267) = screenshot
[495e7e89][binds]: bound lshift (287) = +emote
[495e7e89][binds]: bound tab (293) = +scoreboard
[495e7e89][binds]: bound mousewheeldown (382) = +nextweapon
[495e7e89][binds]: bound mousewheelup (383) = +prevweapon
[495e7e89][binds]: bound mouse1 (384) = +fire
[495e7e89][binds]: bound mouse2 (385) = +hook
[495e7e89][console]: failed to open '/home/victor/.teeworlds/autoexec.cfg'
[495e7e89][gfx]: alphabits = 8
[495e7e89][gfx]: depthbits = 24
[495e7e89][gfx]: stencilbits = 8
[495e7e89][engine/mastersrv]: refreshing master server addresses
[495e7e8a][snd]: device #0 name='/dev/dsp'
[495e7e8a][snd]: device #1 name='HDA Intel: ALC262 Analog (hw:0,0)'
[495e7e8a][snd]: device #2 name='HDA ATI HDMI: ATI HDMI (hw:1,3)'
[495e7e8a][snd]: device #3 name='front'
[495e7e8a][snd]: device #4 name='surround40'
[495e7e8a][snd]: device #5 name='surround51'
[495e7e8a][snd]: device #6 name='surround71'
[495e7e8a][snd]: device #7 name='dmix'
[495e7e8a][snd]: device = 0
[495e7e8b][font]: gfx memory used for font textures: 3058288
[495e7e8b][game]: load skin pinky
[495e7e8b][game]: load skin coala
[495e7e8b][game]: load skin cammo
[495e7e8b][game]: load skin x_ninja
[495e7e8b][game]: load skin bluestripe
[495e7e8b][game]: load skin bluekitty
[495e7e8b][game]: load skin saddo
[495e7e8b][game]: load skin redbopp
[495e7e8b][game]: load skin twinbop
[495e7e8c][game]: load skin default
[495e7e8c][game]: load skin brownbear
[495e7e8c][game]: load skin toptri
[495e7e8c][game]: load skin twintri
[495e7e8c][game]: load skin limekitty
[495e7e8c][game]: load skin redstripe
[495e7e8c][game]: load skin warpaint
[495e7e8c][game]: load skin default (còpia)
[495e7e8c][game]: load skin cammostripes
[495e7e8e][]: 3877.146000.2ms
[495e7e8e][client]: version 0.4 1bd7780b0f76307c
[495e7e8e][engine/mastersrv]: saving addresses
[495e7ea2][]: invoked
[495e7ea6][datafile]: datafile loading. filename='data/maps/ctf1.map'
[495e7ea6][datafile]: loading data index=0 size=19
[495e7ea6][datafile]: loading data index=1 size=22
[495e7ea6][datafile]: loading data index=2 size=12
[495e7ea6][datafile]: loading data index=3 size=18
[495e7ea6][datafile]: loading data index=4 size=65
[495e7ea6][datafile]: loading data index=5 size=627
[495e7ea6][datafile]: loading data index=6 size=63
[495e7ea6][datafile]: loading data index=7 size=76
[495e7ea6][datafile]: loading data index=8 size=236
[495e7ea6][datafile]: loading data index=9 size=520
[495e7ea6][datafile]: loading data index=10 size=327
[495e7ea6][datafile]: loading data index=11 size=595
[495e7ea6][datafile]: loading data index=12 size=198
[495e7eb2][editor]: grabbing 198.399994 400.695648 0.000000 0.000000
[495e7ebd][]: invoked
[495e7ec1][editor]: saving to 'data/maps/modctf1.map'...
Segmentation fault
Does somebody know how to fix it?
Thanks,
olivarra1
PD: i'm sorry about my english (i'm spanish)