Topic: (ENGINE)the way to decode skins
Hi.
I was wondering how (lines of code) do the game engine proceed to decode the skins.
I think (and I'm probably not alone) it's boring to always "Save the svg, export it, move it to the skins folder, run the game, go in settings menu, seek for your skin..." 35 times for some dumbs details.
It would be nice to have a program who decode and check the svg file, then send the render
EDIT:
I will try give you an idea:
If you are one of the 10% that would be laughing, copy and paste this to your signature.
My skins